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  • News
  • Thunder Road Reboot Announced by Restoration Games

Thunder Road Reboot Announced by Restoration Games

U Updated
Thunder Road Reboot Announced by Restoration Games

Restoration Games has announced that it will be rebooting the 1986, Mad Max inspired board game Thunder Road as Thunder Road Vendetta. 

Thunder Road Vendetta is a revved-up restoration of the classic 1986 game of mayhem on the asphalt. Grab your crew, roll your dice, race your cars, shoot your guns, and try not to get wrecked.

This new version features new "grindhouse style artwork" and as well as exciting new gameplay additions, including random hazard tokens, such as wrecks, oil slicks, and more. Damage isn't merely one and done. Now, you'll draw damage tokens with exciting effects that can send your car careening across the board. You'll also have more choices on your turn, assigning one of your dice to your command board to repair damage, nitro boost, or send out your attack copter to fire away. 

The Kickstarter for Thunder Road Vendetta is expected to launch October 2021.

 

There Will Be Games
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Sagrilarus's Avatar
Sagrilarus replied the topic: #324517 08 Jul 2021 13:02
I was going to homebrew a copy of Thunder Road, but maybe I'll wait. The most curious part of the article -- a retheme to Grindhouse art instead of post-apocalypse. Oh my.

www.polygon.com/tabletop-games/22567377/...r-release-date-price

Picked this up out of the Spielnacht von Mittwoch guild.
ChristopherMD's Avatar
ChristopherMD replied the topic: #324521 08 Jul 2021 14:13
I think Restoration is going to find out the hard way that it was the Mad Max style setting that always sold this game.
Disgustipater's Avatar
Disgustipater replied the topic: #324523 08 Jul 2021 14:50
I would probably be all over this if I wasn’t already heavily into Gaslands.
Gary Sax's Avatar
Gary Sax replied the topic: #324527 08 Jul 2021 15:56
^was just thinking the same thing.

I will say that this is a design worth bringing back and adding a little bit to, this is a great choice.
Andi Lennon's Avatar
Andi Lennon replied the topic: #324537 09 Jul 2021 02:31
Yeah but also Crossbows & Catapults! You guys!! CROSSBOWS AND CATAPULTS!
Dr. Mabuse's Avatar
Dr. Mabuse replied the topic: #324538 09 Jul 2021 03:49

Andi Lennon wrote: Yeah but also Crossbows & Catapults! You guys!! CROSSBOWS AND CATAPULTS!


Yup!
www.polygon.com/tabletop-games/22567294/...r-release-date-price
jason10mm's Avatar
jason10mm replied the topic: #324540 09 Jul 2021 08:45
I'm down for this. Hopefully they keep the games simple. I need stuff to play with my kids and lots of chrome and bling helps distract from vidja games, but lots of card text and rules pushes them right back.

Could Battlemasters be next? I wonder how well the Heroquest rerelease is doing as I imagine a lot of these type games appeal to a similar audience.
BillyBobThwarton's Avatar
BillyBobThwarton replied the topic: #324558 09 Jul 2021 19:17
Them doing Crossbows and Catapults is so strange to me given that we can actively buy a game that is essentially the same, Catapult Kingdoms (also apparently called Catapult Feud). They are the same game, except it uses a soft rubber ball rather than a disc. Having had C/C and now having Catapult Kingdoms, I actually think that the ball is a bit better than the disc. They have my attention, but I have no idea what they could do to get me to want this.
Andi Lennon's Avatar
Andi Lennon replied the topic: #324604 11 Jul 2021 18:58
I actually went in on this more deluxified affair but I'm starting to wonder if it'll ever escape its production woes

www.kickstarter.com/projects/wallsofscyd...s-action/description
Vysetron's Avatar
Vysetron replied the topic: #324752 17 Jul 2021 10:37
I'd caution trusting RG too much - Fireball Island and Conspiracy were pretty bad modernizations. They both missed the points of the games they were "restoring" in favor of just adding more stuff. Unmatched is great but that barely resembles SW Epic Duels.
jason10mm's Avatar
jason10mm replied the topic: #324753 17 Jul 2021 10:48
Their is certainly a trend of "nostalgia cash grabs" where a beloved (or at least somewhat well known) childhood IP is "turned gritty" in order to market it right back at the now adults instead of their kids.

Same with games, these simplistic roll and move type games get added complexity to appeal to adults rather than children.

Its a tough market. It was pretty easy for a plastic laden but overall kinda bad game to compete with atari and cga graphic computer games back in the day. But now....whoa! A board game needs a lot of help or direct parental involvement like a strict "no video games day" for it to gets kids IMHO. Thus the game needs to be at least somewhat fun for the adult as well, hence the added complexity.