Battlestar Galactica – Starship Battles to be Unveiled at Gen Con

Battlestar Galactica – Starship Battles to be Unveiled at Gen Con

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Battlestar Galactica – Starship Battles
Battlestar Galactica – Starship Battles

Game Information

Game Name
Battlestar Galactica – Starship Battles
MSRP $
49.99

Publisher Information

Publisher

Release Schedule Information

Status
Expected Release Date
Expected Release Date

Ares Games will be unveiling their tabletop miniature combat game, Battlestar Galactica – Starship Battles, at Gen Con, with a later release of the starter set expected in December of 2018

Battlestar Galactica – Starship Battles will use a unique game system, inspired by Wings of Glory and Sails of Glory mechanics, but new features patterned on the shows’ space combat. Special bases for the ships are used to support the new game mechanics

The starter set will include two Colonial Mk. II Vipers and two Cylon Raiders, and everything needed to play a number of scenarios. One of the Vipers in the starter set will be Apollo's with his special markings and pilot cards

Space Ship Packs are expected in 2019, and will include both standard ships as well as pilot specific ships, such as Starbuck and Scar, which will have special markings, and special pilot and skill cards

Battlestar Galactica – Starship Battles to be Unveiled at Gen Con There Will Be Games
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Posted: 18 Jul 2018 15:49 by Southernman #277859
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Ouch ! Priced for the super fan (I'm not quite there).
Posted: 18 Jul 2018 16:34 by Sagrilarus #277864
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That's a cheap Ares' intro price, Wings of Glory Battle of Britain and Sails of Glory are both more. Four models for $50 is a good intro price these days.

I want to see how they handle damage. I hate chit pull. I want cards.
Posted: 18 Jul 2018 18:30 by repoman #277870
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Wonder how they were able to get such a hot and current I.P. ?

Will Muffit will get his own pilot card ?
Posted: 18 Jul 2018 19:13 by Sagrilarus #277872
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You're aware this is a couple of guys in their basement, right?
Posted: 18 Jul 2018 19:29 by ChristopherMD #277873
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It's a good IP. If it was a Space: Above and Beyond minis game I'd mock it but Galactica is a modern classic that still has a lot of fans.
Posted: 18 Jul 2018 19:39 by Gary Sax #277875
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Honestly, I'm kind of interested. Would need to know more about their tweaks to the system.

Prepaints, I hope?
Posted: 18 Jul 2018 19:45 by ubarose #277876
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Gary Sax wrote:
Honestly, I'm kind of interested. Would need to know more about their tweaks to the system.

Prepaints, I hope?

Yes, preprinted and assembled. There is a picture of one on the article. Small box. Click it to enlarge.
Posted: 18 Jul 2018 19:57 by Sagrilarus #277877
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It's inertial movement. Direction of motion from the prior turn continues in this one. So you can be facing one way and moving in another. There's obstacles on the board though, and drifting into them busts you up. It makes the movement more space-like.
Posted: 18 Jul 2018 20:23 by WadeMonnig #277879
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Ares did Divinity Derby, I'd totally love to review that.
Posted: 18 Jul 2018 20:25 by Gary Sax #277880
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Sagrilarus wrote:
It's inertial movement. Direction of motion from the prior turn continues in this one. So you can be facing one way and moving in another. There's obstacles on the board though, and drifting into them busts you up. It makes the movement more space-like.

That could be good, actually.
Posted: 18 Jul 2018 20:28 by san il defanso #277882
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Gary Sax wrote:
Sagrilarus wrote:
It's inertial movement. Direction of motion from the prior turn continues in this one. So you can be facing one way and moving in another. There's obstacles on the board though, and drifting into them busts you up. It makes the movement more space-like.

That could be good, actually.

Yeah, that really captures what made space combat cool in the show as well, at least the newer version. It certainly sets it apart from something like X-Wing, at first glance.
Posted: 19 Jul 2018 01:14 by Southernman #277888
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Sagrilarus wrote:
That's a cheap Ares' intro price, Wings of Glory Battle of Britain and Sails of Glory are both more. Four models for $50 is a good intro price these days.

I want to see how they handle damage. I hate chit pull. I want cards.

Probbaly why I don't do miniatures games then, that proce my be close to £50 when it hits UK shores so definitely won't be looking at it unfortunately.
Posted: 19 Jul 2018 07:33 by jpat #277895
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Aren't there, like, two whole Viper models and, er, one Raider model? I saw the reference to Scar and to named-pilot ships, but while a base sounds kind of cool, this seems to have pretty short legs. Of course, to my far-from-expert eye, most of the Sails of Glory ships look the same, too, and there are three or four large waves of those (and at least many of the early Wings of War minis were just repaints of the same model).
Posted: 19 Jul 2018 07:46 by ubarose #277898
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jpat wrote:
Aren't there, like, two whole Viper models and, er, one Raider model? I saw the reference to Scar and to named-pilot ships, but while a base sounds kind of cool, this seems to have pretty short legs. Of course, to my far-from-expert eye, most of the Sails of Glory ships look the same, too, and there are three or four large waves of those (and at least many of the early Wings of War minis were just repaints of the same model).

It looks to me like you are correct. The models of the named ships are the same as the standard, but have "markings" (i.e. slightly different paints), and come with special named pilot cards.
Posted: 19 Jul 2018 07:48 by ubarose #277899
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Southernman wrote:
Sagrilarus wrote:
That's a cheap Ares' intro price, Wings of Glory Battle of Britain and Sails of Glory are both more. Four models for $50 is a good intro price these days.

I want to see how they handle damage. I hate chit pull. I want cards.

Probbaly why I don't do miniatures games then, that proce my be close to £50 when it hits UK shores so definitely won't be looking at it unfortunately.

It's tough for you UK folks. At online discount the starter set will be like $35 in the states, which makes it a little more reasonable.
Posted: 19 Jul 2018 11:03 by jpat #277906
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ubarose wrote:
jpat wrote:
Aren't there, like, two whole Viper models and, er, one Raider model? I saw the reference to Scar and to named-pilot ships, but while a base sounds kind of cool, this seems to have pretty short legs. Of course, to my far-from-expert eye, most of the Sails of Glory ships look the same, too, and there are three or four large waves of those (and at least many of the early Wings of War minis were just repaints of the same model).

It looks to me like you are correct. The models of the named ships are the same as the standard, but have "markings" (i.e. slightly different paints), and come with special named pilot cards.

Thanks. Just to be clear, I wasn't be critical of anything, just noting that as a potential "mine" for content, BSG is somewhat surprisingly thin for ship models given the lack of differentiation (which ties into the theme but makes getting a bunch of different minis less attractive--to me at least).
Posted: 19 Jul 2018 13:28 by Sagrilarus #277913
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jpat wrote:
ubarose wrote:
jpat wrote:
Aren't there, like, two whole Viper models and, er, one Raider model? I saw the reference to Scar and to named-pilot ships, but while a base sounds kind of cool, this seems to have pretty short legs. Of course, to my far-from-expert eye, most of the Sails of Glory ships look the same, too, and there are three or four large waves of those (and at least many of the early Wings of War minis were just repaints of the same model).

It looks to me like you are correct. The models of the named ships are the same as the standard, but have "markings" (i.e. slightly different paints), and come with special named pilot cards.

Thanks. Just to be clear, I wasn't be critical of anything, just noting that as a potential "mine" for content, BSG is somewhat surprisingly thin for ship models given the lack of differentiation (which ties into the theme but makes getting a bunch of different minis less attractive--to me at least).

Sounds like a positive feature.
Posted: 20 Jul 2018 23:05 by SuperflyTNT #278027
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The only way I see this working is as an event game enhancer where you’re playing FFG Battlestar and have to resolve dogfights via playing this game or something.

Standalone, it’s basically 6 enemy types, seven if you add the civvy transports:

Battlestar
Basestar
Viper
Raider
Raptor
Cylon Heavy
Posted: 21 Jul 2018 00:45 by Michael Barnes #278030
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I think they will lean hard on different pilots...Apollo, Starbuck, Boomer, Helo, Hot Dog...rather than different ships.

I’m wondering how they’ll do capitals because that is a big part of BSG...but waaaaaaaay out of scale. I mean, a Battlestar isn’t really possible in this game unless the fighters are the size they are in Armada.
Posted: 21 Jul 2018 04:15 by WadeMonnig #278032
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Interesting
FB_IMG_1532085808702.jpg
Posted: 21 Jul 2018 05:04 by Sagrilarus #278034
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Yeah, that's how you track your current direction and speed. Your ship’s nose can point any direction you want so you can’t use it as an indicator of current motion,

That part looks pretty interesting. I’ll be curious to see how much it adds to game play.

S.
Posted: 21 Jul 2018 08:38 by Josh Look #278044
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I might pick it up once it hits clearance next year.
Posted: 21 Jul 2018 09:19 by Gary Sax #278045
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Most people don't give a shit but tracking direction of movement separate from facing is a pretty awesome complication tactically.
Posted: 21 Jul 2018 10:30 by SuperflyTNT #278047
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Star Warriors did that, as do a bunch of other spacey old school games that use inertia.
Posted: 21 Jul 2018 14:26 by Gary Sax #278062
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Yeah, there's some AH or SPI game that did this, was that star warriors?
Posted: 21 Jul 2018 15:39 by Michael Barnes #278067
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The vipers do all kinds of inertia stuff in the show so it is on brand.
Posted: 21 Jul 2018 17:09 by Sagrilarus #278078
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The inertial stuff on its own is interesting, but the game has missiles in it as well which make things very interesting as well. This is partucularly true with the inertial, because you need to maintain movement or you’re toast. Talon has missiles as well and they really change the game.

Does X-Wing have missiles?
Posted: 21 Jul 2018 18:55 by ChristopherMD #278095
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Sagrilarus wrote:
Does X-Wing have missiles?

Don't recall ever seeing missiles in Star Wars.
Posted: 21 Jul 2018 19:50 by SuperflyTNT #278102
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*whispers* Proton Torpedoes
*whispers* Concussion missiles from prequels

Personally, I like how Mission Command: Sea deals with missiles.