Four new board games from Russia: Potion-making. Practice, Evolution. The Origin of species, The Enigma of Leonardo, The Kingdoms of Crusaders.
Have you ever heard about Russian board games?
How about Russian game designers and publishers?
In October 2011 at SPEIL, Rightgames LLC, a Russian company specializing in game designing, will present four popular Russian games created by 3 Russian authors:
Potion-making. Practice - author Sergey Machin
http://www.russianboardgames.com/zelye.html
Evolution. The Origin of Species – author Dmitry Knorre
http://www.russianboardgames.com/evolution.html
The Enigma of Leonardo – author Sergey Machin
http://www.russianboardgames.com/leonardo.html
The Kingdoms of Crusaders - author Danila Goryunov
http://www.russianboardgames.com/ordonans.html
WELCOME: SPIEL 2011, HALL 7, BOOTH 7-05.
All game mechanics are card based. The core of the game is a card deck with special playing cards. A set may also contain point counters, markers, etc.
All games based on their play time are in the filler category.
Potion-making. Practice the board game – created in 2005.
It has quickly become a Russian bestseller.
In 2010 it was chosen as the “best Russian board game in the last 5 years” by www.boardgamer.ru portal. In that same year it was also chosen as one of the TOP-10 best board games by Forbes Russia magazine.
Number of players – 2-6
Ages – 10+. Playing time – 40-90 minutes.
Each player in the game is considered an alchemist.
He or she will need to create elixirs, potions, powders and even avatars of magical creatures. By following instructions and using spell cards each player tries to create as much potions as he can. The stronger the potion or elixir, the more points a player receives.
The game has 2 expansions: “University Course” and “The Guild of Alchemists”. There is also a gift box containing all three sets.
Game author – Sergey Machin – one of the leading game developers in Russia.
He is designing and releasing games since 2002.
He has designed a great many board games and also 2 CCGs: The War and Commanders Way.
http://www.russianboardgames.com/war.htm
“The Jam”, the latest game from Sergey, made for both children and their parents, was released in summer 2011.
http://www.russianboardgames.com/jam.htm
The Kingdoms of Crusaders the board game – created in 2007.
The game was immediately considered “best Russian game of the year”.
The core set is for 2 players. By using two sets, the game can be played with 3-4 people.
Ages – 12+.
Playing time – 30-40 minutes.
The game is dedicated to crusades and the conflict between knightly orders after the taking of the Holy land. The players goal is to take control of as many provinces as they can, by gathering a strong army there.
An expansion and a set for 4 players containing the new expansion was released in 2008.
Game author - Goryunov Danila.
Graduate of bio-chemical faculty at Moscow State V. I. Lenin Pedagogical University.
Scientific specialization - mirmicologist
Has worked as a teacher in the past.
The Enigma of Leonardo the board game – created in 2007.
In 2010 was awarded with the “Intellectual training simulator” award.
Number of players – 2-4
Age – 8+
Playing time – 30-50 min.
The goal of this simple and fun logical game is to collect a set of Mysterious Keys. You receive a Key whenever you complete a sequence of similar symbols drawn on the cards. The location of the symbols changes each turn depending on what new card is played.
The game mechanic is based on the popular in Russia game “ouths and crosses”, or as it’s called in English “tick-tack-toe”.
An expansion called “Novem” (nine) was released in 2008.
A set for hardcore players with more complex rules, “The Enigma of Leonardo. Quintis Fontis”, was released in 2010.
Game author – Sergey Machin.
The «Quintis Fontis» set was created with the help of Alexei Pahomov.
Evolution. The Origin of species the board game – created in 2010.
By the end of the year received 5 awards as “best Russian board game”.
Number of players – 2-4
Age – 12+.
Playing time – 30-70 minutes.
Animals of different species live and develop, receive new abilities and compete for food. To become a speedy carnivore a big water dweller, it all depends on the habitat. By trying to create a stable population of animals that will dominate in the ecosystem, players learn to understand the basics of animal evolution, the concept of the survival of the fittest.
Evolution. The Origin of Species is a great example of a popular science game.
The author managed to combine science with great playability. This makes the game interesting for a wide variety of public.
«Evolution. Time to fly», the first expansion set to the game, was released in april 2011.
http://www.boardgamegeek.com/boardgameexpansion/97277/evolution-time-to-fly
Game author - Dmitri Knorre .
Ph.D. in Biology, graduate of the Biological Faculty at MGU, scientist at the Research and Development Establishment of psychochemical biology.
He spends his free time by popularizing his favorite science including the creation of games that show the functions of different eco systems.
“Rightgames LLC”
A Russian company, specializing in game development and publishing.
It was created by a group of like-minded people in 2010.
The main task for the company is to create and develop board games.
Previously known as «Stolitsa Design Group», it released games made by Sergey Machin.
The team not only stayed the same it grew with new members.
Since 2011 all games released by «Stolitsa Design Group» now use the brand «Rightgames LL?».
The company is actively promoting board game culture throughout Russia.
Together with the non-profit organization “Academia Igr” (Games Academy) we have been organizing gaming zones at role playing conventions and festivals in Russia, Ukraine and Belarus. We have over 10 such events a year. The most popular of them is “ZilantCon” held in Kazan city in November.
Since 2003 the company participates in the annual 2 day “Games Day” held by “Alegris Ltd”. This is the most distinguished board gaming event in Russia.
The company has a program that supports board game clubs throughout Russia. At this time, most clubs have board games developed by our company.
The company also participates in trade fairs in Russia, organizes games and seminars on board games, and closely works with themed Russian info-portals.
Another direction of the company is the creation of corporate board games for different business groups.
Company team history:
2002 – Release and development of the first Russian CCG “The War”. A number of sets were released. Tournament support is organized for cities in Russia, Ukraine and Belarus.
Is ongoing at this time.
A separate board game based on “The War” – “Day of Victory” was specially released for 2 players.
2005 – The release of a family board game, “Potion-making. Practice.”. Two expansions for the game are released: “University Years” in 2006 and “Guild of Alchemists” in 2007.
A BigBox containing all three sets was released in 2010.
2006 – The Commander`s Way CCG was released.
2007 – The release of two family board games «The Enigma of Leonardo» and «The Kingdoms of Crusaders»
2008 – An expansion for both «The Kingdoms of Crusaders» and «The Enigma of Leonardo» was released.
2010 – The release of a popular science game “Evolution. The origin of species”. Also the release of a party game “The Hat”.
2011 – The release of two board games “The Jam” (a game for children and their parents) and “Gobba. Reelection in Big Gobba” (a funny game about elections in goblin land). The release of an expansion «Evolution. Time to fly».
The relase of 4 english versions of the companies games.
Companies official website:
http://www.russianboardgames.com