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Games that almost nail it

Sometimes a game is hitting all the right notes, and you want to recommend it wholeheartedly ... but there's just one tiny blemish you can't overlook. It's not enough to make a great game bad, but, man, just imagine if it someone had fixed that. This week we're looking at games that almost nail it. Before we smooth the last crease, we talk about Chaosmos, Subtext, On a Scale of One to T-Rex, and Empyreal: Spells & Steam.

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Kellen Allen Larker  (He/Him)
Associate Writer and Podcaster

Kellen Allen Laker is the Red Tank of Board Game Barrage. He’s a social gamer, who prefers mean and interactive games where you have to fight your opponents to win.

His favorite games include Innovation, Cosmic Encounter, and Cthulhu Wars.

You can find more of his work on Board Game Barrage,and us also the home of theBoar Game Barrage Podcast podcast, a fortnightly podcast covering industry news that Iain hosts with his friend Jamie Adams.

Articles & Podcasts by Kellen Allen Larker

 

 

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Jexik's Avatar
Jexik replied the topic: #307624 02 Mar 2020 22:15
I agree about the Vagabond being in kind a weird spot. Since there's no incentive to attack him, he usually does as he pleases unless people get talked into bashing him, and it seems like bashing him early might be the best time to do it. On the other hand, I've found the Vagabond to be a decent faction for a first timer in a mixed experience level table.