Bruno Faidutti, designer of games like Citadels and Raptor, has been designing games for 20 years and is one of the most well-known game designers today. We invited him on the show to talk about his thoughts on the game design process. We also discussed a blog post he wrote about the language of game critics in France who frequently use scientific language like test and inventor when referring to games, which Bruno thinks are more akin to cultural artifacts than inventions.
If you wish to read Bruno's thoughts about game design, please check out his blog on the web.
Click to view blog posting: Link to posting