Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

You May Also Like...

T
thegiantbrain
September 07, 2022
T
thegiantbrain
August 30, 2022
T
thegiantbrain
August 18, 2022
T
thegiantbrain
August 11, 2022
T
thegiantbrain
August 04, 2022
T
thegiantbrain
July 28, 2022
T
thegiantbrain
June 01, 2022
T
thegiantbrain
May 23, 2022
T
thegiantbrain
May 23, 2022
T
thegiantbrain
May 23, 2022
T
thegiantbrain
May 10, 2022
O
oliverkinne
May 02, 2022
O
oliverkinne
April 15, 2022
T
thegiantbrain
April 14, 2022
W
whowhatwhycast
April 13, 2022
B
BradHB
April 08, 2022

Sometimes Even Episodes Are Prototypes

W Updated
Sometimes Even Episodes Are Prototypes - a discussion of prototyping best practices with a big cast

Podcast/Video Details

Episode #
Season 24, episode 3
There Will Be Games

A discussion of prototyping best practices with a big cast.

So many amazing peeps joined me to talk about prototyping best practices: Emma Larkins, Julio Nazario, John Brieger, and Rory Muldoon. This is an episode filled with an incredible amount of knowledge. Make the proto you're thinking of. And keep making it when it doesn't work.

Link to blog post: click

There Will Be Games
Mike Bonet (He/Him)
Associate Podcster

Mike Bonet is the host of the Who, What, Why game design podcast and the former co-host of the Ninja Vs Pirates Podcast. He's been podcasting off and on for more than 10 years total between both shows. Mike's big game dreams is to join the bevy of designers he has on his show in having one of his own designers published. Mike also owns lots of games and generally plays them whenever he can. He frequently loses to keep things interesting in the game.

Mike Bonet
Associate Podcster

Podcsts by Mike

Log in to comment