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20 results - showing 1 - 10
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whowhatwhycast
February 24, 2021
363 0
Our discussion with Emerson focuses on his inspirations for Spector Ops and how the game evolved from a police chase to a dystopian future. We also...
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whowhatwhycast
February 17, 2021
404 0
The Battle at Kemble's Cascade designed by Olle and Anders Tyrland is a throwback to the old arcade shoot 'em ups from the 80s and 90s.
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whowhatwhycast
February 09, 2021
283 0
Jason Lee, chief creative officer at Pixelmatic and creator of Infinite Fleet, joined me to talk about designing games for the digital space. We ta...
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whowhatwhycast
January 06, 2021
532 0
Nikki Valens, designer of Eldritch Horror, Mansions of Madness 2nd Ed., and Legacy of Dragonholt joined me to talk about updating old editions and ...
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whowhatwhycast
December 30, 2020
569 0
This is an old episode for me, back when I hosted the Ninja vs. Pirates Podcast with my friend from high school. This was a cool interview for us b...
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whowhatwhycast
December 23, 2020
469 0
Daryl Chow, designer of games like Artemis Project, Remember Our Trip, and In Too Deep, joined me to talk about game design and his process for des...
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whowhatwhycast
December 17, 2020
380 0
A discussion of prototyping best practices with a big cast.
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whowhatwhycast
December 09, 2020
433 0
Dustin Schwartz, rulebook editor extraordinaire, joined me to talk about editing rulebooks. We explored how he began and where he hopes to go with ...
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whowhatwhycast
December 03, 2020
522 0
Deon Mixon, designer of the game Design Eye, joined me to talk about his game. He has a really interesting backstory and purpose for this game. He ...
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whowhatwhycast
November 25, 2020
430 0
Bez, designer of Wibbell++ and Yogi, joined the show to talk about her arc as a designer and the story of her games. Bez has had quite a direction ...
20 results - showing 1 - 10
1 2