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		<title><![CDATA[2]]></title>
		<description><![CDATA[Board Game Reviews, Articles, News, Podcasts and Forums since 2007.]]></description>
		<link>https://therewillbe.games/</link>
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				<guid>https://therewillbe.games/articles-analysis/9477-in-black-and-white-a-gipf-project-series-part-vii-lyngk</guid>
				<title><![CDATA[In Black and White: A GIPF Project series, part VII: LYNGK]]></title>
				<link>https://therewillbe.games/articles-analysis/9477-in-black-and-white-a-gipf-project-series-part-vii-lyngk</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/c6/d8/d0/in-black-and-white-a-gipf-project-series-part-vii-lyngk-52-1768167289.png"  alt='In Black and White: A GIPF Project series, part VII: LYNGK'  title='In Black and White: A GIPF Project series, part VII: LYNGK'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Nominally the synthesis of the first six games in the GIPF Project, LYNGK is...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 25 Feb 2026 05:01:37 +0000</pubDate>
				<g:id>9477</g:id>
                <g:publish_date>2026-02-25</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/c6/d8/d0/in-black-and-white-a-gipf-project-series-part-vii-lyngk-52-1768167289.png</g:image_link>
                                
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[LYNGK]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9476-in-black-and-white-a-gipf-project-series-part-vi-tzaar</guid>
				<title><![CDATA[In Black and White: A GIPF Project series, part VI: TZAAR]]></title>
				<link>https://therewillbe.games/articles-analysis/9476-in-black-and-white-a-gipf-project-series-part-vi-tzaar</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/8f/10/df/in-black-and-white-a-gipf-project-series-part-vi-tzaar-5-1768159165.png"  alt='In Black and White: A GIPF Project series, part VI: TZAAR'  title='In Black and White: A GIPF Project series, part VI: TZAAR'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Rarely heralded out in the world, but highly respected on BGG, TZAAR might approach...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 18 Feb 2026 05:01:19 +0000</pubDate>
				<g:id>9476</g:id>
                <g:publish_date>2026-02-18</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/8f/10/df/in-black-and-white-a-gipf-project-series-part-vi-tzaar-5-1768159165.png</g:image_link>
                                
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[TZAAR]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9475-in-black-and-white-a-gipf-project-series-part-v-puenct</guid>
				<title><![CDATA[In Black and White: A GIPF Project series, part V: PÜNCT]]></title>
				<link>https://therewillbe.games/articles-analysis/9475-in-black-and-white-a-gipf-project-series-part-v-puenct</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/6f/6d/a2/in-black-and-white-a-gipf-project-series-part-v-puenct-67-1768153478.png"  alt='In Black and White: A GIPF Project series, part V: PÜNCT'  title='In Black and White: A GIPF Project series, part V: PÜNCT'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Visuals of a puzzle game, but actually a genuinely competitive entry in three whole...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 11 Feb 2026 05:01:27 +0000</pubDate>
				<g:id>9475</g:id>
                <g:publish_date>2026-02-11</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/6f/6d/a2/in-black-and-white-a-gipf-project-series-part-v-puenct-67-1768153478.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[PÜNCT]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9467-in-black-and-white-a-gipf-project-series-part-iv-yinsh</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part IV: YINSH]]></title>
				<link>https://therewillbe.games/articles-analysis/9467-in-black-and-white-a-gipf-project-series-part-iv-yinsh</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/af/6e/2a/in-black-and-white-a-gipf-project-series-part-iv-yinsh-40-1767405608.png"  alt='In Black and White: A GIPF Project series, part IV: YINSH'  title='In Black and White: A GIPF Project series, part IV: YINSH'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Usually considered the best of the Project, YINSH is probably the most eye-catching because...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 21 Jan 2026 05:00:01 +0000</pubDate>
				<g:id>9467</g:id>
                <g:publish_date>2026-01-21</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/af/6e/2a/in-black-and-white-a-gipf-project-series-part-iv-yinsh-40-1767405608.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[YINSH]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9466-in-black-and-white-a-gipf-project-series-part-iii-dvonn</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part III: DVONN]]></title>
				<link>https://therewillbe.games/articles-analysis/9466-in-black-and-white-a-gipf-project-series-part-iii-dvonn</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/aa/6c/4d/in-black-and-white-a-gipf-project-series-part-iii-dvonn-18-1767158983.png"  alt='In Black and White: A GIPF Project series, part III: DVONN'  title='In Black and White: A GIPF Project series, part III: DVONN'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 Often considered among the best of the GIPF Project and the only one known...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 14 Jan 2026 05:00:01 +0000</pubDate>
				<g:id>9466</g:id>
                <g:publish_date>2026-01-14</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/aa/6c/4d/in-black-and-white-a-gipf-project-series-part-iii-dvonn-18-1767158983.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[DVONN]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9463-in-black-and-white-a-gipf-project-series-part-ii-zertz</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part II: ZÈRTZ]]></title>
				<link>https://therewillbe.games/articles-analysis/9463-in-black-and-white-a-gipf-project-series-part-ii-zertz</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/90/a6/48/in-black-and-white-a-gipf-project-series-part-ii-zertz-71-1765568693.png"  alt='In Black and White: A GIPF Project series, part II: ZÈRTZ'  title='In Black and White: A GIPF Project series, part II: ZÈRTZ'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 The most detached of the GIPF series, ZÈRTZ hearkens back to some basic gaming...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 07 Jan 2026 05:00:01 +0000</pubDate>
				<g:id>9463</g:id>
                <g:publish_date>2026-01-07</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/90/a6/48/in-black-and-white-a-gipf-project-series-part-ii-zertz-71-1765568693.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
                                          </c:whendoyouwantustopublishthis>                                    <c:subjectmatter>                                                  <c:value><![CDATA[Specific Board Game(s)]]></c:value>
                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[ZÈRTZ]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Huch!]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/9457-in-black-and-white-a-gipf-project-series-part-i-gipf</guid>
				<title><![CDATA[In Black and White: A GIPF Project Series, Part I: GIPF]]></title>
				<link>https://therewillbe.games/articles-analysis/9457-in-black-and-white-a-gipf-project-series-part-i-gipf</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/3f/69/a6/in-black-and-white-a-gipf-project-series-part-i-gipf-14-1765166120.png"  alt='In Black and White: A GIPF Project series, part I: GIPF'  title='In Black and White: A GIPF Project series, part I: GIPF'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 First of "those geometric games" and namesake of the series, GIPF was a fairly...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Wed, 17 Dec 2025 05:00:13 +0000</pubDate>
				<g:id>9457</g:id>
                <g:publish_date>2025-12-17</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/3f/69/a6/in-black-and-white-a-gipf-project-series-part-i-gipf-14-1765166120.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[GIPF]]></c:value>
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                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Kris Burm]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
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                                          </c:sdpublisher>                                    <c:keyword>                                                  <c:value><![CDATA[Gipe]]></c:value>
                                          </c:keyword>                                    <c:amazon>                                                  <c:value><![CDATA[banner]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/8969-depth-in-miniature-battlelore-2nd-edition-part-ii-the-daqan-lords</guid>
				<title><![CDATA[Depth in Miniature: Battlelore, 2nd Edition, part II: The Daqan Lords]]></title>
				<link>https://therewillbe.games/articles-analysis/8969-depth-in-miniature-battlelore-2nd-edition-part-ii-the-daqan-lords</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/de/f0/47/depth-in-miniature-battlelore-2nd-edition-part-ii-the-daqan-lords-7-1647979561.png"  alt='Depth in miniature: Battlelore, 2nd Edition, part II: The Daqan Lords'  title='Depth in miniature: Battlelore, 2nd Edition, part II: The Daqan Lords'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 A deep dive on the "vanilla" blue guys who are actually more exotic than...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Mon, 11 Apr 2022 13:03:22 +0000</pubDate>
				<g:id>8969</g:id>
                <g:publish_date>2022-04-11</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/de/f0/47/depth-in-miniature-battlelore-2nd-edition-part-ii-the-daqan-lords-7-1647979561.png</g:image_link>
                                
				                   <c:whendoyouwantustopublishthis>                                                  <c:value><![CDATA[Publish at will]]></c:value>
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                                          </c:subjectmatter>                                    <c:boardgametitle>                                                  <c:value><![CDATA[Battlelore, 2nd Ed.]]></c:value>
                                          </c:boardgametitle>                                    <c:publisher>                                                  <c:value><![CDATA[Fantasy Flight Games]]></c:value>
                                          </c:publisher>                                    <c:designer>                                                  <c:value><![CDATA[Robert A. Kouba]]></c:value>
                                          </c:designer>                                    <c:playersminimum>                                                  <c:value><![CDATA[2]]></c:value>
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                                          </c:keyword>                                    <c:amazon>                                                  <c:value><![CDATA[banner]]></c:value>
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				<guid>https://therewillbe.games/articles-analysis/8477-abstraction-go</guid>
				<title><![CDATA[Abstraction: GO]]></title>
				<link>https://therewillbe.games/articles-analysis/8477-abstraction-go</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/e5/6e/17/abstraction-go-76-1615739093.jpg"  alt='Abstraction: GO'  title='Abstraction: GO'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 When Lee Sedol lost to the Alpha Go Google AI software in 2016 I...				]]></description>
				<category><![CDATA[Analysis]]></category>
				<pubDate>Thu, 15 Apr 2021 14:04:01 +0000</pubDate>
				<g:id>8477</g:id>
                <g:publish_date>2021-04-15</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/e5/6e/17/abstraction-go-76-1615739093.jpg</g:image_link>
                                
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				<guid>https://therewillbe.games/articles-interviews/8474-on-the-workbench-where-humans-don-t-belong-an-interview-with-mark-chaplin</guid>
				<title><![CDATA[On the Workbench - Where Humans Don't Belong - An Interview with Mark Chaplin]]></title>
				<link>https://therewillbe.games/articles-interviews/8474-on-the-workbench-where-humans-don-t-belong-an-interview-with-mark-chaplin</link>
				<description><![CDATA[
				<img src="https://therewillbe.games/media/reviews/photos/original/9e/f7/2f/on-the-workbench-where-humans-don-t-belong-an-interview-with-mark-chaplin-27-1617300936.jpg"  alt='On the Workbench - Where Humans Don&#039;t Belong - An Interview with Mark Chaplin'  title='On the Workbench - Where Humans Don&#039;t Belong - An Interview with Mark Chaplin'  class='jrMediaPhoto'  align='left'  loading='lazy'  width='150'  height='150'  />				 A few months back I stumbled across a game that was being spoken of...				]]></description>
				<category><![CDATA[Interviews]]></category>
				<pubDate>Thu, 01 Apr 2021 15:00:43 +0000</pubDate>
				<g:id>8474</g:id>
                <g:publish_date>2021-04-01</g:publish_date>
                                					<g:image_link>https://therewillbe.games/media/reviews/photos/original/9e/f7/2f/on-the-workbench-where-humans-don-t-belong-an-interview-with-mark-chaplin-27-1617300936.jpg</g:image_link>
                                
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