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Fortress America
- Mr Skeletor
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If you tackle it 1 sentence, or part sentence at a time it's actually quite easy. Pay attention to the words in CAPITAL.
So:
From my own experiences with the length for any, then 8 to 10 Turns is around the MAX that the Invaders can LAST to try and WIN, before the USA can amass enough replacements to overwhelm them, where it ENDS about then.
Is really just "The invader normally has around 8 to 10 turns before the USA will overwhelm him with reinforcements."
Easy.
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- Notahandle
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"What greatly affects everything, and that is where your LOSSES are concerned, while especially WHAT kinds they were. This is very true were ONE or more of the Invaders then had been losng too many too soon of their BEST 'ones', and then having to contend with better equipped USA types facing against them."
I've found hitting the planes in the East and the helicopters in the West usually inflicts much pain and anguish on the invaders.
Mr Skeletor wrote:
"Grog-speak actually isn't that hard, just read the ENTIRE sentence and then decipher it, rather than decipher it as you go which you do normally"
Frank's just explained exactly what I do too. Ignore the word level and skim it a sentence at a time.
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- Mr Skeletor
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Wait... this game has Lazers?!?!
Better. They are "Space Lasers".
-Will
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Wait... this game has Lazers?!?!
Here we have some 'items' that I had been working on with a partial explanation about what these entail. Not too shabby for being 'scans' eh? I'd even provided an 'article' about them "FUTURISTIC Fighter Ineterceptors" with this here:
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- Notahandle
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- southernman
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- TOTALLY WiReD
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Jeez, GROGs, you're such a tease! (Yes, I've been unsuccessfully trying to track down the FA expansion pack for what seems forever. Do I need to learn a password/secret handshake/silly walk/whatever?)
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- Notahandle
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Regarding the charts, try saving the JPGs with compression at 100%, which actually means save 100% of the image, i.e. don't discard any data. PDFs would work; TIFFs are huge.
As for finding appropriate figures, I wonder whether the old TSR Buck Rogers might have the correct colours? You'd get futuristic fighters, albeit weird looking ones!
Oh, and Tom, I'm still thinking Swindon is a pain to get to just for an evening. But a day would be good as it shifts the
traveling : playing proportions nicely.
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Great article Grogs. I had no idea that there even was an expansion pack. Interesting. Anyhoo, glad to see you out and about Grogs
Cheers,
Van
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