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FTL Faster Than Light discussion thread
If you get two of these suckers you can shut down weapons and oxygen and just suffocate enemy ships as they float helplessly.
For the boss I use 2 sets of 2 boarders to tear up all weapon systems but lasers, then kill the rest of the crew after shutting down the medbay. Or if the dice gave me lots of offended I go for shields and rip them up fast.
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Even with the mini-beam (just over a "square" long) you can get three- and even four- room hits depending on the configuration.
You also know the direction of your beam. This matters for things like Glaive Beam, where starting on the Shields can add points more damage over the course of the rest of the beam. The first hit lowers the shields and the rest of the rooms hit take an extra-point.
Think about what you are taking out as well. Weapons and Shields are obvious, but as alluded to above, you should think about taking out O2, Medbay, and Piloting. Piloting is usually only a couple of bars, so you can red zone it with a laser shot or two. That makes their Evasion drop to ZERO until they fix it. Hitting the O2 while they have fire or a breach is also effective. They need to fix it or they die; and while fixing it, the rest of the ship is less manned. That's important to note as well--a guy fixing an orange system counts as manning that system for recharge time/dodge and so forth. If you can get them to commit their guys to fixing the Engines and O2, and they aren't Piloting as a result, well, bully for you.
//edit
This ship was awesome. If you can make it out of the first two sectors you should be able to win. Glaive Beam is so sick. I was one-shotting ships like crazy--and I got the Pre-Igniter and it was amazing. I finished the game with two hits on hull--no stores or repairs in between either. I was just unhittable. Well, combined with the Flagship being very hittable. Ion Bomb to weaken shields, Burst Laser I to briefly take the last shield out, then four rooms of Smashed Potatoes and Glaivy.
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I won the game once, but thought the game result was highly dependent on the encounters you get, and that combat requires way too much precision and cheesy cycling, especially when the boarding starts.
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Yeah, I had the exact same experience in AE. Rocked it to the Flagship, then Mind Control on my pilot and the whole world was on fire. I will either have a Slug pilot or spend the $$ on Mind Control in AE going forward.Disgustipater wrote: Round 3 is where it all fell apart. Mind Control is a bitch. Hit my pilot which destroyed piloting, which zero'ed out my evasion. With no more expendable crew to use as a boarding party, I got wrecked by missiles, their boarders were causing havoc, my drones all shut down. Went down in flames.
I have to say though, using those drones were pretty great.
//and go for it Sevej! I find I either lose in Sector 1 or 2 or make it to Sector 8. Not a lot of in-between. Sector 1 can eat you up if you stumble into an asteroid field though, jeez.
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- Disgustipater
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- Dapper Deep One
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Genius. I only went with Mind Control once, and it was on the Mantis Cruiser that didn't have sensors, which means I can't target anyone. I'm an idiot. Also, I definitely prefer the MedBay over the Clone Bank. The only thing I like about the Cloning Bank is you can be riskier on encounters (like giant alien spiders) and not lose a crewman.jeb wrote: a Slug pilot
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Interesting game right now... Kestral A (4 weapon slots), what set should I take against the Flagship waves? I will have 8 power to weapons by then.
Options
type | power |
Ion Blast Mark II | 3 |
Ion Blast Mark II | 3 |
Heavy Laser Mark II | 3 |
Burst Laser Mark II | 2 |
Hull Missile | 2 |
Ion Bomb | 1 |
Artemis Missiles | 1 |
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- Disgustipater
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Ion Blast II
Burst Laser II
Heavy Laser II
As an altetnate, just to see what it could do, both ion blasts and the burst laser.
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Then I switched to 2x Heavy Ion, Heavy Laser 1 and Artemis. Had the dickens getting through their Defense Drone 2, and they ripped me to shreds with a boarding drone causing O2 problems and a fire in the cockpit that let the power surge obliterate me. I had it down to 6 hull or so by the end but I knew it was a lost cause.
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- Disgustipater
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- Disgustipater
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- Dapper Deep One
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I gotta say, drones have now won me over. Especially the defense drones. Not having to deal with those god damn boarding drones is glorious. Also, using mind control on my own guy to counter their mind control is very handy as well; saved me a lot of hassle.
This win unlocked the Federation Cruiser and the Lanius ship, so I'll probably try out the Lanius ship for a while.
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