Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
Trashdome - Cosmic Encounter VS Titan
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I'd like some opinions whether I should upgrade my old Mayfair edition CE to the new FFG version. Is it worth it?
Vote: Cosmic E.
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- ChristopherMD
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- Road Warrior
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- Michael Barnes
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- Mountebank
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- HYPOCRITE
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Can anyone explain to me the purpose of the weird-ass Titan map? My only experience with the game is a few confused minutes on Colossus. Could it conceivably work on a sensible, 2-D map, like a normal wargame? I'm sure the map opens up all kinds of unintuitive strategies that I'm unaware of, but the come on, the game is supposed to be a MONSTER SLUGATHON!
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- Michael Barnes
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Meh. How did Titan ever beat Heroscape? What a load of bullshit that trashdome was.
QFT.
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- Mr Skeletor
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Cosmic, on the other hand, makes grown men cuss like nine-year-old Halo players.
VOTE: COSMIC
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- Matt Thrower
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- Shiny Balls
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- Number Of Fence
Can anyone explain to me the purpose of the weird-ass Titan map? My only experience with the game is a few confused minutes on Colossus. Could it conceivably work on a sensible, 2-D map, like a normal wargame?
Titan would never work on a "standard" map. The weird map is there for two reasons. First it adds a surprising amount of maneuver elements to a game which has dice-based movement, because the board is full of patterns that you need to learn to navigate properly to get where you want to go. Second it stops all the usual kingmaking and kill-the-leader stuff because it stops you hunting down particular legions - you have to follow the patterns rather than going straight for the kill, and make a risk/reward decision whenever you do get the chance to attack something.
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Jeez, I guess I should be glad I never got too caught up in the hype for Titan's re-release and put down the cash for the Valley Games edition. At the time, everyone here was talking about how its a seminal game, an important classic, and that this would be a must-buy, definitive edition. Now some of those same people are calling it dated, a relic, and not worth playing in the current age. Weird. What changed in a year?
Easy. They became eurogamers
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Hmm. Guess I'd have to get into it to fully understand.NeonPeon wrote:
Titan would never work on a "standard" map. The weird map is there for two reasons. First it adds a surprising amount of maneuver elements to a game which has dice-based movement, because the board is full of patterns that you need to learn to navigate properly to get where you want to go. Second it stops all the usual kingmaking and kill-the-leader stuff because it stops you hunting down particular legions - you have to follow the patterns rather than going straight for the kill, and make a risk/reward decision whenever you do get the chance to attack something.
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It hasn't let me down yet - and that's regardless of whether I've played it with complete gaming newbs or with TWILIGHT IMPERIUM veterans.
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