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This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
Trashdome: Corey Konieczka vs Kevin Wilson
I did however receive countless hours of enjoyment out of BSG, Starcraft and Death Angel. Arkham Horror pleases many people, but my VOTE goes to: COREY. He also sports a beard that would make any Amish fella proud.
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Corey is expanding design space like a champion. STARCRAFT, WARRIOR KNIGHTS, REINS OF POWER (wistful sigh...).
They both can end up with some bloat on the games, but isn't that what we're after sometimes? Toughest 'dome yet. I'll go with Kevin, just for making ARKHAM the franchise it is today. No offense to Launias, but this is Kevin's game now.
Vote: Us. (Ok, Kevin Wilson).
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Vote: Kevin Wilson
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And also this:
mikko_r wrote:
Kevin did Arkham.
I love Corey, and Runewars is one of my all time favorites, but still, gotta say:
Vote: Kevin Wilson
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This is really interesting. Too bad you never got to try the final version!Their one semi-mutual project, in my experience, is Starcraft. I was part of the FFG testing groups that worked on Kevin's original design. It was... not fun. Then Corey took over and banged out a version that many people rave about.
Because they're both good games? I also thought it was a strange concept at first but I figured it would be a neat game to try on a tabletop. Some things overlap but the experiences are completely different. If you get an opportunity to try SC:TBG you might consider it. It would be cool to hear what got changed from Kevin's design. I had no idea he worked on the project.Again, I haven't played it because I'm on that "why would I want to play a video game as a board game" thing.
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Vote: Kevin Wilson.
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The Corey stuff I have experience with has impressed me however without any noteworthy exceptions. MEQ has some great cardplay mechanics (and I generaly prefer dice) and BSG is despite it's repetitive nature always an intense immersive experience with 5-6. I also like Runewars for getting so many neat mechanics together to form a coherent whole. And undoubtly he had his part in upgrading the fantastic TI3 into a brilliant one by adding "Shattered empires", the expansion that should have come with the base game.
So my vote goes to Corey.
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vote: Corey K.
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As to the Silver line games or "Non Life stealing games" as I like to call them.
Magdar while considered universally bad has a certain charm to it that only a true game lover would design. My favorite however is Arena Maximus a great chariot racing game in a fantasy setting.
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Vote: CK
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Also good to see people having different ideas about which games are best
Anybody have an idea what these guys would do to a historical theme, rather than fantasy/sc-fi/horror?
Keep it up!
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Because they're both good games? I also thought it was a strange concept at first but I figured it would be a neat game to try on a tabletop. Some things overlap but the experiences are completely different. If you get an opportunity to try SC:TBG you might consider it. It would be cool to hear what got changed from Kevin's design. I had no idea he worked on the project.
Yeah, my mentioning that reluctance was kind of meant to be a "why I didn't do this". I've been interested in at least giving it a try. Unfortunately, I'm the prime purchaser for my group and I just don't have the $ to spend on a "maybe" right now.
Of course, reading over this thread I realize that I forgot about Descent, which I and my group have gotten a ton of mileage out of, which would lead me toward changing my vote. The Doom dice (and then Descent dice) are a solid point. Ugh.
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I've spent more time playing Doom and Descent than all other Corey K. games combined.
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Vote: Kevin Wilson
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