Board Games 3731
Final verdict time. This is yet another low-interaction optimization/efficiency game. It's novel, short and manages to squeeze an awful lot of game play out of some very simple rules which makes it either ideal filler for efficiency gamers, or an efficiency game for the rest of us. But it's still the same old maximise-the-efficiency-engine sort of game that's become so tediously familiar over the last few years. It'd probably be worth another point of rating played with 4 - there is a *bit* more interaction and the extra downtime gives you space in which to shuffle properly! Theme is wafer thin. After ten plays or so, I just feel ... meh.