Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

Mike Bonet (He/Him)
Associate Podcaster

Mike Bonet is the host of the Who, What, Why game design podcast and the former co-host of the Ninja Vs Pirates Podcast. He's been podcasting off and on for more than 10 years total between both shows. Mike's big game dreams is to join the bevy of designers he has on his show in having one of his own designers published. Mike also owns lots of games and generally plays them whenever he can. He frequently loses to keep things interesting in the game.

 

Mike Bonet
Associate Podcster
 

 

Articles & Podcasts by Mike Bonet

28 results - showing 1 - 10
1 2 3
Ordering
W
whowhatwhycast
April 21, 2021
196 0
Ryan Courtney, designer of Pipeline and Curious Cargo and fellow 2016 Gen Con Formal Ferret booth op with me, joined me to talk about his two games.
W
whowhatwhycast
April 14, 2021
347 0
Luke Laurie and Jonny Pac, designers of Dwellings of Eldervale and Merchant's Cove/Endless Winter respectively, joined me to talk about what it was...
W
whowhatwhycast
April 07, 2021
290 0
Tony Chen, owner of Monsoon Publishing out of Taiwan, joined me to talk about publishing games. 
W
whowhatwhycast
March 31, 2021
454 0
We explore our own journeys as designers who have had to become better at listening to feedback.
W
whowhatwhycast
March 24, 2021
387 0
Isaac Shalev, co-designer of Seikatsu and Show 'N' Tile, joined me to discuss the worker placement mechanic. We talked about what the mechanic mean...
W
whowhatwhycast
March 17, 2021
498 0

Game Time with Tali Rhein

Podcasts & Videos
Tali Rhein, the designer of Dogo Dash, joined me to talk about her game, its origins, and what it was like designing and Kickstarting a game during...
W
whowhatwhycast
March 10, 2021
443 0
Vincent Dutrait, the well-known board game artist and illustrator, joined us for a chat about the process of illustrating art for board games. Vinc...
W
whowhatwhycast
February 24, 2021
469 0
Our discussion with Emerson focuses on his inspirations for Spector Ops and how the game evolved from a police chase to a dystopian future. We also...
W
whowhatwhycast
February 17, 2021
523 0
The Battle at Kemble's Cascade designed by Olle and Anders Tyrland is a throwback to the old arcade shoot 'em ups from the 80s and 90s.
W
whowhatwhycast
February 09, 2021
350 0
Jason Lee, chief creative officer at Pixelmatic and creator of Infinite Fleet, joined me to talk about designing games for the digital space. We ta...
28 results - showing 1 - 10
1 2 3