Review Detail
A disjointed body of mechanics somehow gets you in
Rating
4.0
This is a great game for the odd numbered groups that pits different city-states from ancient Greece in a battle for dominion.
The thing with this game is that is has different phases that are hardly related to each other, but in order to win you have to realize the biggest city-state is the most vulnerable as well. It's also worth mentioning that in order for the different phases to work together you've got to think outside the box and find how to indirectly influence the next phase on your favor.
For the most part Martin Wallace's games are filled with mechanics and different parts that feel disjointed, but this is one of his games that manages to work better even when it doesn't make a lot of sense.
The thing with this game is that is has different phases that are hardly related to each other, but in order to win you have to realize the biggest city-state is the most vulnerable as well. It's also worth mentioning that in order for the different phases to work together you've got to think outside the box and find how to indirectly influence the next phase on your favor.
For the most part Martin Wallace's games are filled with mechanics and different parts that feel disjointed, but this is one of his games that manages to work better even when it doesn't make a lot of sense.
J
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