I have a morbid fascination with seafall. The idea sounds so good on paper. Not sure what my "fuck it" price will be, but I'd be tempted at less than 20 bucks.
I'm glad that I read this thread. I would have never been able to endure a legacy euro game long enough to get to the amazing plot twist. It's real a shame that the game designer drank the BGG Kool-Aid and couldn't see that this needed to be a legacy Ameritrash game.
You can't/shouldn't make a legacy game with long play times. Risk and Pandemic are short, fast games, like an hour to 90 minutes. You can play multiple games in a single evening. Playing a long game where not a lot happens is a recipe for giving up on the whole thing.