- Posts: 11112
- Thank you received: 8115
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
The Worst Game That You Love
2. What makes it the worst?
3. Why do you still have it?
EDIT: Da Bid David is correct, it hasn't even been a year since I posted this same topic.
And BaronDonut has an even better idea for a thread: What is the worst game that you love?
Please Log in or Create an account to join the conversation.
- Posts: 11112
- Thank you received: 8115
2. The rules are so loosely written that this appears to be just an unfinished prototype of a boardgame with nice production values.
3. I have kept the game for over 20 years now because I like the board and plan to use it if and when I ever get around to running another Stormbringer campaign.
Please Log in or Create an account to join the conversation.
- Posts: 845
- Thank you received: 703
2. Say What?!? because it is a crappy drinking game that someone boxed and sold. MacGyver because it is a really poor example of an escape room game that holds your hand through every single step. CYOA: House of Danger because it is not really much of a game and it is also extremely nonsensical, which makes it impossible to enjoy as a story.
3. Say What?!? is still there because I actually do not know where it is and it is so tiny. MacGyver because we still have two adventures left to play before I can move it a long (and they only take around 15 minutes). CYOA: House of Danger because I want to finish it, but I am not sure if I will be able to bring myself to play it again.
Please Log in or Create an account to join the conversation.
- ChristopherMD
- Away
- Road Warrior
- Posts: 5244
- Thank you received: 3803
Shellhead wrote: 1. What is the worst game in your collection?
Circus Flohcati
Shellhead wrote: 2. What makes it the worst?
It's a stupid little filler game and I've really come to dislike stupid little filler games over the years.
Shellhead wrote: 3. Why do you still have it?
Because it takes up no space and has no resale value.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Posts: 845
- Thank you received: 703
SaMoKo wrote: Hansa Teutonica, which distills everything I hate about dry Euros into one awful package. I’ll get rid of it soon, I’m starting to get trade offers.
Hansa Teutonica is an awesome game. Super fluid, lots of paths to victory, and lots of potential to screw everyone else over. It of course is married to a boring theme, but is otherwise fantastic. It's definitely one of my favorite pure Euros.
Please Log in or Create an account to join the conversation.
- hotseatgames
- Away
- D12
- Posts: 7186
- Thank you received: 6316
Please Log in or Create an account to join the conversation.
- Posts: 785
- Thank you received: 802
My answer remains the same. therewillbe.games/forum/10-ameritrash/19...ur-collection#264705
Please Log in or Create an account to join the conversation.
- hotseatgames
- Away
- D12
- Posts: 7186
- Thank you received: 6316
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
Please Log in or Create an account to join the conversation.
- Erik Twice
- Offline
- D8
- Needs explosions
- Posts: 2300
- Thank you received: 2650
Either Gearworld: The Borderlands or Car Wars CompediumShellhead wrote: 1. What is the worst game in your collection?
Neither is a bad game, it's just that all my other games are great or really great. I would give both 3 out of 5 stars on my blog.2. What makes it the worst?
Car Wars could be great but it needs serious editing. There's no need for rules about gas cars, helicopters, hovercrafts or any other nonsense. There are too many weapons and too much stuff that doesn't add to the game. And there's no player aid to track vehicles speed. You could actually make this game move fast if you had the proper aid (I've seen SJG testing a roulette-like player aid that shows speed and all that for the upcoming edition)
The issue with Gearworld,f rom what little I've played it, is that the mechanics are great but the game as a whole doesn't rise beyond "support me into attacking him". Time will tell, though.
Neither are bad games. I actually got Gearworld in a trade recently (Where I traded Bang!) and Car Wars takes no space, has little resale value and I might play it someday.3. Why do you still have it?
Please Log in or Create an account to join the conversation.
- Posts: 299
- Thank you received: 425
And yet. And yet. The game is weirdly ambitious in a way a lot of better games don't bother being, and there are moments of brilliance when everything comes together the way it's supposed to and in these shining moments you see a glimpse of a better, darker world, where we all stand around in trench coats with rain beading on the tips of our fedoras and say "This chump really had it coming."
Please Log in or Create an account to join the conversation.
- Posts: 11112
- Thank you received: 8115
Offhand, my pick for worst game that I love would probably be my own personal designs, including the one that got published. But to keep it to an accessible pick here, I say Vampyre. It's an old TSR pocket game that probably cost $8.00 retail at the time. There is a two-sided paper map, a sheet of cardboard chits, a d6, and slim rulebook. Any you must cut off the back page of the rulebook so that you can use the clock printed on it. For 2 to 6 players, and least one player must be old enough to read the rules.
First half of the game is a roll-and-move exploration of Transylvania. When not in a town or location, you roll for random encounters based on terrain type. There are ten towns/locations, and each time you visit one, you take the top chit off the stack there. There are useful items and coffins and ambushes, and the first player to collect three coffins gets an item of choice, then the game map is flipped for the second half of the game.
Second half of the game si roll-and-move inside Castle Dracula. Initially, every room contains an opponent or trap. The physical enemies can be permanently eliminated, but the supernatural threats and traps reset at midnight. Each player moves the clock token to the next hour at the start of his turn, and the supernatural threats are a bit weaker during the day. Bites from werewolves and vampires throughout the game accumulate, so it is not unusual for a player to receive a third bite in the second half of the game. Depending on the source of that last bite, the player turns into a werewolf or vampire and must attack the human players. The winner is whoever destroys Count Dracula, but it is entirely possible for everyone to lose.
Vampyre is an okay game with low production values, but it was one of my best games in my early years in the hobby. I can't separate the nostalgia from the gameplay, but I assume that it's not as good as I think it is. On the rare occasions that we play it, my friends like it. But nobody ever requests that we play it.
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
For all that, the game evokes a great feeling of controlling a proper dynasty with all of its pitfalls. If your players buy into their roles and aren't trying to be willfully obtuse about the marriage contracts magic can happen with the game. I would rather spend 6 hours with this game than Twilight Imperium any day of the week.
Please Log in or Create an account to join the conversation.