For me it's Battlestar Galactica. I'm hoping FFG can make a great traitor game. The idea of having a hidden traitor is great but so many games have failed. Shadows over Camelot, Saboteur and werewolf all fail to deliver a great traitor type game. One thing that might help is not knowing you are a traitor or Cylon right from the start. If each player started the game not knowing which side they were on they would act more selfishly vs. Shadows over Camelot and Saboteur where everyone on the side of "good" works together from the beginning.
Well, the one that I'm most looking forward to trying is TI3. I'm trying to force myself to go and bring it out to the table sometime (probably in the fall, when the earlier setting sun = extended gaming time on Saturday nights).
I'd love to play War of the Ring sometime. It's been over a year since I last played it. Combat Commander, too, I've only played my copy with a real live human once, and that was a long time ago.
I've been out of the country since January and have been deprived of all gaming besides a ACTS game of Thirty Years War and Here I Stand. Pretty much anything would be nice, but I'm really looking forward to some of the new GMT releases. I'll be back in July, which will be nice, although I am really going to miss Denmark.
I'm looking forward to hopefully attending Dragonflight Seattle where I can get to try out some new games.
In particular, I can't wait to try Blackbeard, Manouever, the Command and Colors Expansions (especially epic play!) and with any luck one of the Musket and Pike games.
I am going to duck tape my friends to the table and force them to play old games that I adore...Curse of the Mummy's Tomb, Gladiator, A big friggin set of heroscape,out of print CCG's.
I'm getting giddy with power at the thought.
As far a a great traitor game is concerned: I think the best way to go is have a growing evil that the players may turn traitor and join in an attempt to win. Retunr of the Dragon :Dungeons (In Helden der Underwelt) does a great job of this with the lure of easy power.
A long time ago I played one of Frank's games that was similiar. You capture kingdoms as the darkness grows. You can become evil and try to make darkiness prevail at which point everyone must stop you. MY Search Fu has failed me and i'll pm Frank to see if he can remeber the name.
Man, I don't even know where my gaming is going anymore. My only face to face partner, who I play some CDGs with, is moving away in August and at that point I'm back to PBEM only again. So I have no idea what I'm going to be playing. I pretty much told myself no more dumb purchases I'll never play in person and I've held pretty firm on that besides buying Triumph of Chaos.
The other part is that I started in this hobby like 2-3 years ago and I've cleared some of my backlog of games that "OMG I have to have before they go out of print" for wargames. There are still like, say, 3 or 4 games that I feel some imperative to buy, but not too much. Before this year I knew there were games that I really felt like I had to have before they were gone. I don't feel that as much any more. There are games I'd like but nothing that I feel totally compelled to buy.
Z-man's Tales of the Arabian Nights. I've always loved this game, although it was quirky, clunky and only worked when played with people who were more interested in playing than in gaming, if you know what I mean. I was concerned that Z-man's version of the game might fix some of these issues at the expense of the spirit of the game. However, after speaking with Zev, I believe that Tales of the Arabian Nights is in good hands. I expected to be surprised and delighted by Z-man's Tales of the Arabian Nights.
I'll be grabbing Arabian Nights as soon as it is available, but it's not at the front of my mind. 18th century farming has all of that real-estate spoken for at the moment.
I've been promised a game of Prince of Chaos when Chris visits from Atlanta. For a gaming year that's consisted of very little that's more complex than San Juan, that's definitely something to look forward to.