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× Buy your army to crush your enemies.

Dux Britanniarum

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28 Nov 2012 06:34 - 28 Nov 2012 07:01 #138525 by The Expanding Man
I heard a podcast interview with Richard Clarke from Toofatlardies about his latest set of campaign rules, Dux Britanniarum, a skirmish game set in the Arthurian period. It sounded interesting to me, and Richard's outlook to wargaming appealed to me (don't take it seriously, drink lots of beer and have a laugh. The winner? who cares!).

Seriously, his rule design to many of his games seems based on the notion that you have 3 or 4 "big men", charismatic leaders who can motivate units around them. A random card draw determines which "big man" activates on the battlefield. It is designed to simulate battlefield friction.

Dux Britaniarum is based on a very simple campaign system where the Saxons seek to invade a territory of Dark Ages England, and the Romano-Britons seek to defend the invasion.

Anyway, I bought the rules and the two starter armies, Saxons and Romano-Britons. All figures are from Gripping Beast's metal range.

I've finished the Saxon warband.

The three "Big Men" and the Champion:



Gedridht or Elite troops:





Duguth, or Warriors:







Missile Troops:



The Warband:



One nice thing is that when I get round to painting another 8 archers, I have a very flexible Saga Warband.
Last edit: 28 Nov 2012 07:01 by The Expanding Man.
The following user(s) said Thank You: jur, Sagrilarus

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28 Nov 2012 12:10 #138536 by Sagrilarus
Replied by Sagrilarus on topic Re: Dux Britanniarum
His activation system is a pretty solid model of how historians think it worked in historical battles, where a few sociopaths were responsible for most of the aggressive action in a battle. They were responsible for much of the "aggressive morale" in the army.

If I had the patience to paint I'd do this kind of gaming. I may just get the rule book for the brain candy.

S.

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