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Here I Stand
So real life is out, which leaves me with the internet. I seem to recall that there was a game of Here I Stand played here at some point, so I figured I'd see if anyone was up for another. However, I have no fucking clue what is going on when I open Vassal, so if we play, somebody has to volunteer to teach me how it works.
Having only played the one incomplete session, I can't say I can help much with learning the game. But I can certainly help you getting to grips with Vassal - although I seem to recall we actually used cyberboard to track the previous game. For HIS there's an online module which can track cards and dice rolls and that REALLY helps take much of the legwork out of Vassal.
Our previous game also had a games master. I have no idea how essential this is for PBEM. However I do remember reading somewhere that if you ask very nicely the games designer will sometimes step in and oversee games.
Too Bad you don't live in Vancouver because me and a few buddies have had our collective eye's on this for some time now and I would love to play a game of it (pretty much ever since Nate Merchant attacked me in a PM over on TOS... BASTARD!!!)
I do live in Vancouver actually. (I assume you are talking about the Canadian one, and not the low quality American ripoff.) So if you and your friends are interested and can match my terrible work schedule I'm in. Shoot me a PM or something.
Also, to Matt, I am not so worried about the rules of the game itself. It is more that I simply don't understand what to do in Vassal or Cyberboard to make a game happen. So I would love a chance to learn how it works.
You might be interested in a post I made briefly covering the main Cyberboard features you'd need to play: www.boardgamegeek.com/article/3053640#3053640
In short, there's no need to psych yourself out, it isn't something that needs "teaching." It really amounts to knowing how to grab pieces, move them where you want, flip things, etc. I've only used VASSAL for live play, so I can't speak to its PBEM features...but I'm sure they're similar.
A game referee is probably useful if there are participants who've never played before. With 6 who know what they are doing, there's no need for a referee IMHO.
But yeah, F2F it's one of the best games on the market today. It's really an amazing design. It's one of those that if you only get to play once a year, it's totally worth the wait.
It's one of those that if you only get to play once a year, it's totally worth the wait.
Yeah see that's what knocked it (and others of it's kind) off of my wish list. I'd love to play it but, I have enough games on the shelf gathering dust.
Sorry guys, I've been trying to keep it going! I admit that the slowness is partially my fault. On the bright side, the Ottomans finally did something.
Count, wasn't trying to single anyone out. I have been slow as well at times.
An additional option is actually quite cool--Wargameroom.com just released their HIS module. Wargameroom is awesome, first of all, for any type of game. It's live played so you need a bunch of people to play at a certain time... BUT it enforces the rule, which is really fucking awesome.
I'd love to get a game together on wargameroom.