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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
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This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
Deck Building Games
- hotseatgames
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- Away
- D12
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2. Ascension
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- engineer Al
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- D6
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- Mama mia!
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2. Core Worlds
3. Ascension
4. Nightfall
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Slapshot might be one of the first deckbuilding games, and also is a good match of theme and mechanic. It doesn't offer as many tactical choices as Blood Bowl Team Manager, but is certainly a lot more fun than playing War.
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2. Shadowrift: A great co-op deck-builder with a really good thematic structure.
3. Legendary: The difficulty sways quite a bit, depending on what mastermind/scheme you're playing against, but it's pretty solid, in general.
4. Thunderstone: Clunky and long, but still decent. Haven't played "advance," yet, and that probably improves it.
5. Acsension: If for nothing else than the iOS version. I'm not sure I'd be that crazy about it, otherwise, though.
Others I've played like Nightfall, Penny Arcade, Rune Age, the DC Comics game and the Star Trek DBG are all kind of "meh." I still haven't played Core Worlds, Eminent Domain, Puzzle Strike, Quarriors or A Few Acres of Snow. I've heard good things about Fantastiqa. Btw, the creators of Sentinels of the Multiverse are coming out this year with a co-op deckbuilder called Galactic Strike Force that sounds like it might be good.
The best game that includes some hint of deck-building would have to be Mage Knight.
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1. Rune Age (It has exactly that freestyle tactical card combat I was waiting for in a game, ever since I learned about Dominion.)
2. Thunderstone (It was far from love at the first sight. In fact, first I hated it, it felt like a less interesting variant of Dominion. Once I have played it enough online though, I really got to love it.)
3. Dominion (When it comes to variety of combos, it's still the best out there, but I kind of burned out on it after playing too much on Brettspielwelt and against the AI of the unofficial PC version.)
...
Ascension, Nightfall, Core Worlds. I don't really like these.
I would love to try A Few Acres of Snow and StarCraft, maybe Arcana as well.
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2. Penny Arcade
3. Legendary
4. Thunderstone
5. Rune Age
-382. Dominion
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- Michael Barnes
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So no Mage Knight or Starcraft. Yggdrasil, not sure how that got in there.
I don't know, playing Dominion recently I still feel the same way about it as I did back when it came out (great mechanic in search of a game) but it almost feels irresponsible to NOT list it as the best, even though I like others better. It's really become an important, resonant game. Big enough to reside along the likes of Settlers, Carcassonne, Ticket to Ride, and Puerto Rico. It's just shy of being a tentpole brand. And it DOES get better when you bring in a larger field of cards.
But I'd still probably go with Ascension on top.
Rest would be Thunderstone Advance, Resident Evil, Nightfall, and Arctic Scavengers in any order. Puzzle Strike is cool, but for some reason, it doesn't really compel me. Haven't tried Core Worlds, that's the main one I'd like to play.
Really would like to see the new Arctic Scavengers...damn shame it's taken so long.
Trains looks awesome.
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- Michael Barnes
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Bull Nakano wrote: Ascension is just Fluxx with nice artwork.
Ascension has nice artwork??
Ascension is decent. I like that there's some more interaction to it, and the way that VPs are drained from a collective pool. But there are important decisions to make, and better players will win, so nothing like Fluxx.
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I still feel it's similar in feel to Fluxx. Of course, it's deeper, but if you try to dive in you'll still crack your skull. Much of the challenge of the game amounts to playing your cards in the right order. You can explore a strategy if it presents itself to you, but if it doesn't, you cant. There are times you want to buy two cards but have to choose between them, but usually you just 'do your best' and see which player was allowed by the game to do better. There's skill in recognising opportunities presented to you and more importantly, avoiding cards you CAN buy but would ruin your deck.
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Horseshit is just that post.Bull Nakano wrote: Ascension is just Fluxx with nice artwork.
They have zero similarities. Oh, wait — they both use cards. They have one similarity.
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I hope that came from this:Michael Barnes wrote: YOU are just Fluxx with nice artwork.
I pull that all the time with my wife.
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