Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35682 2
Hot
KK
Kevin Klemme
January 27, 2020
21179 0
Hot
KK
Kevin Klemme
August 12, 2019
7695 0
Hot
O
oliverkinne
December 19, 2023
4749 0
Hot
O
oliverkinne
December 14, 2023
4126 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2541 0
O
oliverkinne
December 07, 2023
2860 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2533 0
O
oliverkinne
November 30, 2023
2811 0
J
Jackwraith
November 29, 2023
3364 0
Hot
O
oliverkinne
November 28, 2023
2311 0
S
Spitfireixa
October 24, 2023
4030 0
Hot
O
oliverkinne
October 17, 2023
2986 0
O
oliverkinne
October 10, 2023
2551 0
O
oliverkinne
October 09, 2023
2518 0
O
oliverkinne
October 06, 2023
2719 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

EVE: The Second Genesis - From The CCG Graveyard

More
26 Jan 2010 07:35 #271247 by ChristopherMD
The rules are very simple to learn with a short...

MindControlEVE: The Second Genesis was published in 2006 by CCP. Designed by the same people behind the EVE Online game and really for two-players only despite what the packaging says. It followed the standard CCG model with cards available in starter decks and booster packs containing cards of different rarities. You may have noticed how I just wrote in past tense about the game. That’s because EVE: The Second Genesis is no longer in print. A victim of practically zero marketing outside of the MMO and hardly any retailers carrying it. Incidentally I’ve never played EVE Online so I can’t comment on how well it matches the gameplay there. I can say that the theme for the CCG should be easily grasped by anyone with prior experience in the space empires genre. The theme revolves around you being the CEO of a corporation that also serves as the government for your sector of space. You operate out of a Starbase that you start the game with and want to make money while protecting your assets. Most of your money will come from Locations that either generate it by themselves, require Ships to do some mining for it, or both. Then spend that money on bigger Ships, better Locations, upgrades to your Starbase, and News cards that have a variety of effects. Don’t be fooled by the economics of the game though. With few exceptions you win the game by destroying your opponents Starbase. There are no victory points involved.

Read more...

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.108 seconds