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Lords of Hellas Board Game Review

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10 Jul 2019 00:00 #299498 by WadeMonnig
 To me, Lords of Hellas is a hanging curve ball,...

And, lo, Moses came down from the mound and said “Bring me a hammer and chisel, my top 10 list has changed.”

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10 Jul 2019 08:02 #299499 by hotseatgames
Great review, for a great game!
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10 Jul 2019 10:02 #299503 by WadeMonnig
Lords of Hellas is the type of game that I loved from the start. Maybe I'm pessimistic, but I kept waiting for the other shoe to drop, some fatal flaw that would rear it's cybernetic head but I was pleasantly surprised when that never happened. And seeing all four victory conditions play out in my games gives it a thumbs up for balance. Now, if I can secure some expansions (I do have the terrian set, which replaces any standers in the games and gives the cities depth)

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10 Jul 2019 11:07 #299506 by hotseatgames
I've still only played once. I have the 5th and 6th player expansions and the one vs. many expansion. Troy looks like an interesting area. In our 3 player game, one player was Cassandra, and of course took Sparta because why wouldn't you, but if Troy was in play, I'd take that for sure.

The 5th player board with the factory temple looks cool too; I like the idea of having a giant monster to send out and terrorize.
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10 Jul 2019 12:45 #299508 by Gary Sax
I hear so many good things about this, you never know when one of these monstrously overproduced Kickstarters is just going to be really good (see Cthuhlu Wars)
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10 Jul 2019 14:07 - 10 Jul 2019 14:08 #299515 by hotseatgames

Gary Sax wrote: I hear so many good things about this, you never know when one of these monstrously overproduced Kickstarters is just going to be really good (see Cthuhlu Wars)


And that is of course the problem... usually they just aren't, and when you let one pass you by, only to hear 2 years later that it was in fact good, by then it's too late unless you want to get held up on ebay.

I'm experiencing that right now with the positive buzz around Jagged Alliance, a game that looked pretty generic to me when it was on KS.
Last edit: 10 Jul 2019 14:08 by hotseatgames.
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16 Jul 2019 07:05 #299682 by Josh Look
I played this for the first time last night. Oh man, is this game really, really good. Zeus was the popular pick when it came time to send priests out, which did lead to a monster hunting win, but towards the end we all started to see the value in more leadership and speed. There’s a lot I would do differently next time, but I still had a blast with it. Can. Not. Wait. To play again.
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16 Jul 2019 10:18 #299687 by ubarose
I really want to play this!
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17 Jul 2019 02:10 #299727 by Scott_F
Guess I'm in the minority here. Played it once and the four of us found the game very average. Nobody really liked the monster hunting aspect as it felt like a way to ignore the territory control focus of the game. The upgrades almost had a kemet vibe to it but less transparent and less fun, and the combat felt the same way. Dumped my all in pledge. Dan Thurot has a good review of it that does a better job of pointing out flaws. I'd rather play Blood Rage/Rising Sun/Cthulhu Wars/Cry Havoc for this type of game.
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17 Jul 2019 08:57 #299731 by hotseatgames
Last night we had a four player game, and it was FANTASTIC! It was my friend, both of my 12 year old boys, and myself. One son and I had one prior game under our belts, which my son won.

Everyone loved it, including my other son who has never stayed focused on a board game for that long. It actually took 3 1/2 hours plus instructions, which was longer than expected but it frankly flew by. The only other board game that has kept his attention for a long time was Fallout, and definitely not to this degree.

I lost every battle I was in, which really had me struggling for any sense of area control. I shifted my focus to killing monsters, which was going well since I got to get the last hit on the Sphinx, and had a protracted battle with Cerberus but needed more cards. I was one turn from killing it when my son won his second game by nabbing 2 lands. Had I been paying attention to him, I could have usurped all of his territory, but ultimately all that would have done was hand a victory to one of the other players.

I continue to be impressed with how this game allows for shifting focus as it relates to victory conditions. If you set down one path and someone thwarts you, it's relatively easy to start trying for a different condition.

Everyone loved it when Typhon showed up on the board. He's basically Mecha-Godzilla with assault rifles. He looks awesome.
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17 Jul 2019 09:13 #299735 by charlest
Yes it has a very clever quality baked in where it feels as though you can instantly pivot without putting yourself way behind. The way it controls pacing (allowing this to happen while not forcing the game to end too soon), is pretty remarkable.

Although, 3.5 hours is way longer than my longest game of this. We always clock in right around 2 hours. I've played 3 player games of it in 60 minutes.

We're playing tonight with the Poseidon expansion and new monsters/events/combat cards from the Dark Ages expansion. Pretty pumped as it's been a few months since we last played. Group chose this over Gods War unanimously.

I'm still sort of shocked by your reaction Scott. I'm less surprised by Dan who also isn't a fan of Cthulhu Wars and some of the more Ameritrashy area control games.

This is a hybrid, but it's much looser and chaotic than something like Kemet, Cyclades, or Inis (which I also love but for different reasons).
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17 Jul 2019 10:01 #299739 by hotseatgames
I've had the Dark Ages combat cards in the mix the entire time, there's no problem with them.

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