×
Coming the Week of August 19th

Patchwork Doodle, Horrified, Sumo Gnomes, Doctor Doctor, and Jaws reviews, Beyond the Veil, Brainwaves Podcast and more TBA.

A Beginner’s Guide to Cthulhu Wars

More
15 Aug 2019 09:48 #300799 by Jacknwade
Wade: I remember the first time I saw Cthulhu Wars....

A Beginner’s Guide to Cthulhu Wars … by two beginners.

Read more...
The following user(s) said Thank You: Gary Sax, allismom3, hotseatgames, Frohike, BillyBobThwarton, DarthJoJo

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 11:19 #300800 by hotseatgames
Great article! Cthulhu Wars is a fantastic game and is one of my group's biggest hits. It helps that one of the people in my group is a completionist who has spent entirely too much money on it.

Black Goat and Ithaqua forever.
The following user(s) said Thank You: Jackwraith, WadeMonnig

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 13:40 #300805 by ubarose
I wish I could have read this when I was deciding which expansion factions to buy.

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 15:11 #300811 by Jackwraith
Not needed. Correct answer is: "All of them."

Seriously, though. We're tinkering around with a follow-up piece that goes into more detail on the expansion factions, although the upshot is basically the same: put Ancients and Tcho-Tcho somewhere near the back of the queue.
The following user(s) said Thank You: Gary Sax

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 15:21 #300812 by ubarose
Well, I bought the Tcho-Tcho because they were pink. That might not have been the best criteria to use for decision making.
The following user(s) said Thank You: WadeMonnig

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 15:58 #300814 by Michael Barnes
Excellent work y’all.
My buyers guide would be the original onslaught 1 factions, high priests, and Yuggoth. A 5-6 player map if you need it. Toss the rest. All of the neutral stuff seems awesome but it’s just clutter and if you have Azathoth you get some of it anyway.
The following user(s) said Thank You: ubarose, WadeMonnig

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 16:22 #300815 by charlest
Great writeup guys.

Michael Barnes wrote: Excellent work y’all.
My buyers guide would be the original onslaught 1 factions, high priests, and Yuggoth. A 5-6 player map if you need it. Toss the rest. All of the neutral stuff seems awesome but it’s just clutter and if you have Azathoth you get some of it anyway.


I'm surprised you changed your mind on this. You had previously mentioned that you thought the game was kicked up a hell of a notch all of the neutral options as it became more crazy and Cosmic Encounter-ish.

I'm kind of in between that thought and your current disposition. We like using neutrals or a new map every other play or so.
The following user(s) said Thank You: Gary Sax

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 16:25 #300816 by ubarose
@Michael

I think that is essentially what I will end up with when the latest KS fulfills.

Plus all the stupid glow in the dark monsters that were in one of the KS. I hope I have a grandkid some day that likes to play with ugly monsters.

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 17:48 #300818 by Michael Barnes
@Charlie

You know what, when I had access to like, everything it felt that way at first. We played a few games with mix and match stuff and it did seem to have that kind of systemic volatility like Cosmic.

However, I noticed that playing with more stuff caused interest to wane...because the mix would start to show some of the seams of the design, or it would insert a new learning curve. Games would have those moments where nobody noticed some combination or it would just slow things down.

There’s already quite a lot to keep track of and manage, and the addition of the neutral stuff just sort of junks up an otherwise clean and focused design. The neutral expansions don’t add depth or narrative...they are just kind of more for more’s sake.

But I still do like the Azathoth set for when I do want those neutral elements. It keeps the concept focused and feels like part of the original design, not something tacked on to it.

Sadly, I think they really jumped the shark with the expansions- which I don’t think would have happened outside of a Kickstarter setting. Instead of meaningful, impactful, and incremental expansions the game for saddled with a lot of filler. OS3 was almost laughable. When it got to those survivor characters and the Ancients or whatever, I had no interest.

High Priests is still a good one and it DOES add some depth. And there again, it feels more integral to the core design.
The following user(s) said Thank You: hotseatgames

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 19:06 #300820 by hotseatgames
The few times we added Neutral GOOs, I can tell you it never made the game more fun.
The following user(s) said Thank You: Michael Barnes, Gary Sax

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 19:18 #300821 by Michael Barnes
That’s really the heart of it. Once the frisson of having a new element wears off, you realize that the game wasn’t made better...it was just more for more’s sake.

I mean; this IS a KS game after all...
The following user(s) said Thank You: hotseatgames

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 20:50 - 15 Aug 2019 20:52 #300823 by Jackwraith
That's kind of been my feeling, even not having played the neutral stuff. I look at what some of them do and it sounds cool... and then I remember that most of the spellbook progressions are so tightly designed that taking a round to bring in a different GOO really takes away from the course that each faction is really trying to stick to. It doesn't mean that you have to play the same way each time you play Yellow Sign, but it is a huge step outside of what you'd normally do to take a round to summon Yig, for example, and I'm wondering if the return is worth that risk.

I think the creatures/horrors that are summoned by paying with Doom points may be an acceptable risk, but that's something I'd have to know by actually trying it. High Priests are something that should have been part of the base game, IMO. I always teach it with them added in, because the flexibility that they give even brand new players is something that I think actually eases new people into the game, rather than functioning as something else to remember.

I will argue for the Ancients, however. They're very cool. They just function totally differently from the other eight factions, but they are still a player faction with the same rules and requirements, and I think that makes them worthwhile.
Last edit: 15 Aug 2019 20:52 by Jackwraith.
The following user(s) said Thank You: Gary Sax

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 21:45 #300827 by charlest
We like the Ancients too, much more interesting than Tcho-Tcho.

I don't completely agree on the negativity concerning neutrals. They certainly add a learning curve which is a pain, but we've had several games where they actually opened up new strategies for factions which was very interesting.

Last game we had Nodens form a sort of Stronghold, beefing up Crawling Chaos' defenses and allowing them to hold 3 gates when near the lead. It forced us to look to a different attack route and form a temporary alliance.

I do agree though that they're the last thing I'd add.
The following user(s) said Thank You: Jackwraith

Please Log in or Create an account to join the conversation.

More
15 Aug 2019 23:26 #300834 by WadeMonnig
As mundane as it sounds, I would love to sit down and watch a game with Charlie's group, just to see how it differs with the groups I have played with. I think it would be super interesting.
The following user(s) said Thank You: Frohike, charlest

Please Log in or Create an account to join the conversation.

More
16 Aug 2019 00:11 #300835 by Gary Sax
I love having full articles to reference when I look into getting into big system games, this article is great. Otherwise, I usually have to do a lot of forum search mojo.
The following user(s) said Thank You: ubarose, Frohike, WadeMonnig

Please Log in or Create an account to join the conversation.

Moderators: Gary SaxFrohike
Time to create page: 0.204 seconds