- Posts: 4407
- Thank you received: 5792
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Lizard Wrangling: Tiny Epic Dinosaurs Review
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
A more mechanically-inclined Tiny Epic entry, but there's still enough Jurassic flavor to sink your claws/teeth/spines into.
Please Log in or Create an account to join the conversation.
Also, the rest of the graphic design doesn't look bad but that is a savagely ugly cover. From the cut rate mobile clicker art file.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4407
- Thank you received: 5792
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4407
- Thank you received: 5792
Please Log in or Create an account to join the conversation.
- fightcitymayor
- Offline
- D6
- Cuddly yet angry.
- Posts: 370
- Thank you received: 718
Because at this point the whole Tiny Epic label feels like a cynical exercise in branding. When it was Kingdoms and Defenders it made more sense, as Gamelyn was cramming the vast feel of a world-builder in a small box. And I'll even give them Galaxies, because if you squinted and turned your head sideways you may have gotten a whiff of a very scaled-down 4x game. But now it's just them plastering a crowd-pleasing image on the box (Cowboys and Pirates and Dinosaurs, oh my!) and hoping folks feel compelled to keep completing the set for their game shelves. I have this image of poor Scott Almes as he sits at his designer desk while the Gamelyn dude stands behind him cracking a whip, as poor Almes is sobbing & whimpering, expected to crank out yet another big world in a small box.
I guess I should give them some amount of capitalist free-market credit for creating a brand that has lasted this long, but it feels like with every new "Tiny Epic" game they get further away from the plot, and closer to just flogging the branded corpse for $25 a pop.
It feels like in an alternate universe they would put out one really good Tiny Epic game in an 18-month span, instead of immediately running back to Kickstarter every six months to ring the register on yet another title you're supposed to buy based strictly off of the name.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4407
- Thank you received: 5792
I don't think the TE label was ever meant to be a constraint; as in they'd only produce large, world-builder-type game in their small boxes. I think the idea was that it was a response to the ever-increasing size and price of what dominates the market these days and an argument that you didn't need either of those to produce a good game with plenty of replayability. Hence, "Tiny" (size, price (relatively) "Epic" (depth, can be played many times.)
I think their design strategy has been oriented more toward exploring genres within the constraints of those two elements. Thus, the 4X aspects of Kingdoms and Galaxies, the adventure aspects of Defenders and Quest, the engine-building aspects of Western and Dinosaurs, the minis aspects of Tactics and Mechs, etc. The upcoming TE Pirates is a pick-up-and-deliver game. It basically plays like a small version of Merchants and Marauders, but with some basic improvements.
I buy their stuff based on the fact that I've at least enjoyed, if not loved, all of them. So, for me, the marketing angle is more a demonstration of intent, than something like GW's normal approach: "It's 40K, but in a sewer! It's 40K, but in the air! It's 40K, but constantly in the same, small village that somehow avoids destruction..."
Please Log in or Create an account to join the conversation.
- fightcitymayor
- Offline
- D6
- Cuddly yet angry.
- Posts: 370
- Thank you received: 718
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4407
- Thank you received: 5792
Josh Look wrote: If they ever do Tiny Epic Cthulhu, I'm out.
I would be, too. That's one of the things that put me off the Kemet KS (aside from the fact that I already have a complete set that is already an amazing game.) They decided one of their stretch goals would be adding a Cthulhu expansion. That's not what I'm playing Kemet or any other game for. If you have your own IP, then stick with it. Don't borrow other crap just because it's popular. Do your own thing.
That said, I do think that Lovecraft Letter is more fun than regular Love Letter and I'm fine with games that are essentially based on others' IPs, like Funkoverse.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4407
- Thank you received: 5792
Please Log in or Create an account to join the conversation.
LOL, I just stumbled onto this while deciding if I'm adding any of the Tiny Epic games I had previously skipped to my pledge for Tiny Epic Cthulhu...Josh Look wrote: If they ever do Tiny Epic Cthulhu, I'm out.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Topic Author
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4407
- Thank you received: 5792
Please Log in or Create an account to join the conversation.
If I were to rank them from most to least played, it’d probably be:
* Defenders
* Western
* Tactics
* Galaxies Express
* Galaxies
* Zombies
Haven’t played any others I don’t think.
Western is still hokey with the rules, and the weird custom suits, but it plays well once you get going. I love the boxy 3-D terrain in Tactics, but it doesn’t play like the skirmish game I want it to be — too artificial and gamey, e.g. unlimited LOS from certain map locations.
Please Log in or Create an account to join the conversation.