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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

Arkham Horror (3rd edition): Under Dark Waves Coming Soon

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26 Aug 2020 15:22 #313510 by ubarose
Cold salt waves beat on the New England coast and...

We shall swim out to that brooding reef in the sea and dive down through black abysses to Cyclopean and many-columned Y’ha-nthlei, and in that lair of the Deep Ones we shall dwell amidst wonder and glory for ever.  –H.P. Lovecraft, The Shadow over Innsmouth

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26 Aug 2020 16:03 #313511 by jason10mm
Good grief, I missed Arkham Horror THIRD EDITION????
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26 Aug 2020 16:10 #313512 by Shellhead
I'm the resident Arkham Horror 2nd edition fanboy, and still can't even part with my 1st edition. But I haven't even tried 3rd yet. 2nd with all the expansions is the extravagant sandbox that I always wanted.
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26 Aug 2020 16:29 #313515 by Gary Sax
If I could try third edition without buying it, I would. It sounds like it's more meta-story driven which is certainly a different but logical change in approach to the series---Eldritch pushed in this more authored direction but didn't get all the way there. I would say that Arkham Horror 2nd is more vignette or micro-story driven in terms of its narrative.

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26 Aug 2020 17:00 #313518 by Cambyses
Not to be too curmudgeonly, but I have so many fond memories of staying up til 3 in the morning playing 2nd edition with college friends that I don't think I would ever part with my copy, and I don't even care to see whether the new one is any good at all. I'm happy playing 2nd edition a few times a year forever.
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26 Aug 2020 17:05 #313519 by ubarose

jason10mm wrote: Good grief, I missed Arkham Horror THIRD EDITION????


You didn't miss anything. It's not very good.
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26 Aug 2020 19:35 #313526 by DarthJoJo
Keeping in mind these thoughts are based on a single play over a year ago, I’d call it an admirable failure. It felt like they were trying to corral the sprawl and sandbox of the second edition through a tighter narrative and with a dusting of Pandemic in the need to keep corruption or whatever under control at different locations. That was fine, good even. I just didn’t find my actions as a player terribly interesting.

The narrative system could be a great addition to some solid dungeon crawl mechanics, but I guess Fantasy Flight thought it was more important to revive Elder Sign first. Not that I mind fancy Yahtzee, but an X-Men skin on Descent 4.0 with Arkham 3.0’s narrative mechanics? Super iterative? Yes, but a lot more exciting.
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26 Aug 2020 20:59 #313528 by Disgustipater

Gary Sax wrote: If I could try third edition without buying it, I would.


Like say...a TTS module?

I downloaded it a while ago but never got around to trying it.
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27 Aug 2020 13:38 #313567 by ubarose

DarthJoJo wrote: I’d call it an admirable failure.


That's the perfect description.
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27 Aug 2020 13:58 #313569 by fightcitymayor
I still remember reading the interview with Nikki Valens (AH 3E designer) after she announced she was leaving FFG and indicated prior to coming on-board she wasn't really in tune with hobby gaming & didn't even like Arkham Horror.

Until very recently, you worked at Fantasy Flight. How did you get your start there? How was your experience working for such a well known company in the industry?

There's not much to the story of me getting hired. I saw the opening and applied. They must have liked the work I'd done on RPGs up to that point and liked me in my interview and then I was there making Eldritch a few weeks later. I didn't know a ton about the hobby games industry before starting at FFG. The only FFG game I had played at that point was Arkham Horror (which I really didn't like).

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28 Aug 2020 22:45 - 28 Aug 2020 22:48 #313600 by Josh Look
I'm actually coming around on it. It's got some weird pacing issues, but I dunno, there's something about it that I'm really warming up to. Maybe it's that I don't have to connect the unrelated dots to form some kind of cohesive narrative in order to make myself feel better about playing a truly garbage design? Perhaps. I do know that it's shame it has to share it's name with Arkham Horror, because it isn't that and I'm mostly for what it is. Eldritch is still on top for me, but given how little I want in on an FFG LCG money pit these days, AH3 does just fine for me
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31 Aug 2020 11:01 #313626 by ubarose
I could be that the pacing is the primary issue. That is something that is scenario specific and may be "fixed" in the expansions. But I'm not going to risk throwing good money after bad. What I like about 3rd edition is the same thing I like about the LCG, and the LCG does that thing better.

Maybe in the long run the LCG might end up costing more, but with the 3rd edition expansions running $50 each, and the slow pace at which we going through the LCG, it will probably be a wash for us.
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31 Aug 2020 19:12 #313649 by Josh Look
The game needs one more consistently present thing to do. Resolving Doom and collecting clues (which isn't really a thing to do because it happens outside of the 2 actions you have each round) is not enough. EH and AH2 had a crap ton of monsters wandering the board, which when you think about is perhaps the least Lovecraft thing going on in the game, but it kept things interesting. I'm not asking for oodles of monsters though, I find their smaller numbers refreshing, but it's missing that one more thing. It's so close to being the game I want and that makes it all the more frustrating.
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01 Sep 2020 10:29 #313663 by ubarose
I've only played 3 times, and it was a while ago, so I can't speak as specifically as I would like to. However, the impression that it left was that it quickly became very wack-a-mole and Pandemic-like. As a result it suffered from the same issue that I have with Pandemic. Players got locked into "roles," and players got stuck doing the same thing over and over again every turn - monster fighter, doom remover, clue getter. The story my have progressed, but what you did on your turn didn't change. Plus, the fiddliness of it rivaled Arkham Horror 2nd edition.

The neat story progression mechanic didn't quite mesh up with the rather abstract, mechanical wack-a-mole puzzle. It made me feel like I could be playing the LCG, which does the former better, or Ghost Stories, which does the later better. Or just go play Eldritch if I wanted a straight up adventure game with less overhead.
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