- Editorial Content
U ubarose Updated February 21, 2019 259 0
This pirate themed racing game was once the go-to filler game at every game day. Designed by Leo Colovini, and published in 2000, it was a Spiel des Jahres Recommendation in 2001. Cartagena's theme is the 1672 pirate-led jailbreak from the dreaded fortress of Cartagena. It came with a little story about it, so you got a little history lesson with the your game. It also included two variations, Jamaica and Tortuga, which play really quite differntly from each other in 2006 a sequel - Cartagena II was released. The current Cartagena 2nd...
S Sagrilarus Updated February 21, 2019 690 0
Were you born 200 years too early, or 200 years too late?
J JonathanVolk Updated February 20, 2019 842 0
Jonathan Volk returns to try and figure out what play is (and why some of the most playful people we know might opt out of playing games). This is Part 1 of a longer series called A Seat at the Table, which examines the ways we construct and close off our game tables.
J Jackwraith Updated February 20, 2019 1550 0
Star Trek as a phenomenon. How its peoples and the way they changed can be viewed through the best game ever made for it.
U ubarose Updated February 19, 2019 1522 0
Heroscape, the game that made tabletop miniature gaming accessible and brought it to the masses. Along with prompting the sale of a butt ton of giant plastic tubs to store it in.
U ubarose Updated February 11, 2019 1221 0
Cynthia Celeste Miller, game designer, role playing game author and President of Spectrum Games will be joining us today to answer your questions about her new game, Urban Manhunt, as well as any other questions you might have regarding her work.
U ubarose Updated February 19, 2019 1981 0
“It’s hard to overstate the significance of El Grande’s publication. It basically established a new kind of board game, one in which players strove to have the majority of pieces in different geographical areas of the board.” - Larry Levy
J Jackwraith Updated February 04, 2019 5609 0
Expressions of self through unchanging simulacra.
A AndrewMcAlpine Updated January 31, 2019 1692 0
In this Q & A, I talk to celebrated game designer Jason Morningstar about his design philosophy, his company's embrace of the Drip platform, and the intersection of play, history, and politics.