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× Talk about the latest and greatest AT, and the Classics.

Risk: Legacy...

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24 Aug 2011 18:03 #102104 by Ska_baron
Replied by Ska_baron on topic Re: Risk: Legacy...
I'm totally in depending on price.

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24 Aug 2011 18:08 #102105 by quozl
Replied by quozl on topic Re: Risk: Legacy...

InfinityMax wrote: That's a spectacular point, Wookie. Just because the game is done changing does not mean you can't play it any more. It's not like you go, 'well, I changed everything that can change. Guess I throw it away now.' At some point, you just play the same thing again. If you're still playing other games after 20 years, and they haven't changed any, this shouldn't even faze you.


If it sells well, there may even be an expansion so you can keep changing it!

Or if your group is creative enough, you could make house rules to keep changing it.

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24 Aug 2011 18:45 #102111 by Space Ghost
Replied by Space Ghost on topic Re: Risk: Legacy...

madwookiee wrote:

Space Ghost wrote:

madwookiee wrote:

Sagrilarus wrote: disposable

You keep using that word. I do not think it means what you think it means.


I am pretty sure that it means exactly what he thinks it means. At some point, due to component restrictions, the game will be done.

No, it won't. The world will be finalized. You can continue to play games in that world until you're 93 and beyond. There is nothing "disposable" about it. It will go at some point from dynamic to static, but that doesn't mean that it's now garbage and can be thrown out. That's just bullshit, and to insist so is to either be utterly obtuse or willfully antagonistic.


But then, what is the point of having this particular game? The point of the game is to build an ongoing narrative. I just want to know how long I can play this game as intended, how much it will cost, and how different the end result will be than the original state (both on average and in the extremes)?

Then, if it is a static state, how does it compare to all the other Risks that I own:

Risk
Castle Risk
Godstorm
Risk 2210
Star Wars OT Risk

I think it is a great idea, btw. But to not discuss the potential shortcomings is kind of silly.

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24 Aug 2011 19:57 #102120 by Sagrilarus
Replied by Sagrilarus on topic Re: Risk: Legacy...
$59.99 MSRP

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24 Aug 2011 20:11 #102125 by Ska_baron
Replied by Ska_baron on topic Re: Risk: Legacy...

Sagrilarus wrote: $59.99 MSRP


Play before buying.


Not a slight, just a fact.

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24 Aug 2011 20:34 - 24 Aug 2011 20:34 #102127 by Sagrilarus
Replied by Sagrilarus on topic Re: Risk: Legacy...
At $60 I think a lot of people are going to use Post-It notes for their first couple of games. I'm not one to get the rules completely right on the first play.

S.
Last edit: 24 Aug 2011 20:34 by Sagrilarus.

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24 Aug 2011 23:37 #102138 by Mr. Bistro
Replied by Mr. Bistro on topic Re: Risk: Legacy...
I usually buy the games in my group, but we've already discussed sharing the costs of future copies. $12 a pop is nothing if the game is fun and the claims of replay value match up.

The cost will definitely scare some people. Seems pretty similar to video games, in terms of what you get out of it.

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25 Aug 2011 00:48 #102143 by gvonl
Replied by gvonl on topic Re: Risk: Legacy...
First time I've read a discussion here, where the analogous one on bgg has fewer ninnies piping in. This game sounds awesome. If you are going to cry about putting sticker on it or writing on it, ...

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25 Aug 2011 13:17 #102170 by ufe
Replied by ufe on topic Re: Risk: Legacy...

Sagrilarus wrote: $59.99 MSRP


Where did you get this?

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25 Aug 2011 13:42 - 25 Aug 2011 13:49 #102174 by Sagrilarus
Replied by Sagrilarus on topic Re: Risk: Legacy...

ufe wrote:

Sagrilarus wrote: $59.99 MSRP


Where did you get this?


www.gametrademagazine.com/public/default...ealert.asp?ai=112188

Click on the Sell Sheet link near the bottom and you can see what your retailer gets for promotional materials.

"Play it. Change it. Make it yours." That's the kind of ad copy you get when a big organization is doing the promotional materials.
Last edit: 25 Aug 2011 13:49 by Sagrilarus.

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25 Aug 2011 13:48 #102175 by ufe
Replied by ufe on topic Re: Risk: Legacy...
Cool. Can't get to that link at work but was just curious if you were pulling that number out your ass or not.

Well damn. I'll be honest, that price point kind of kills it for me. At MSRP $50, I'd probably preorder it for $30something online, but if I have to spend at least $40 for something I may fuck up or at least run out of interest for after I set the world up, I'm a little hesitant.

At $60 they better be planning on some sort of reboot kit because there's not way I'd be willing to just buy another copy again.

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25 Aug 2011 13:51 - 25 Aug 2011 13:54 #102176 by Sagrilarus
Replied by Sagrilarus on topic Re: Risk: Legacy...
Here's the pricing information that will matter for those looking to buy online:

Alliance Promotional Materials wrote: Pre-order through Alliance for first-wave shipping in mid-November!

Order 1-11 Copies: $35.99 NET per unit [DIA 452334]

Order 12+ Copies: $32.99 NET per unit [DIA 452334PR]


$33 appears to be the floor for wholesale purchases, so you might just land a copy for $38 plus shipping.

The slicksheet in the link above has some better images and text on how the game mods through play.

This is a very interesting experiment. I'll be curious to see how the sales of this one play out.

S.
Last edit: 25 Aug 2011 13:54 by Sagrilarus.

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25 Aug 2011 16:05 #102191 by Space Ghost
Replied by Space Ghost on topic Re: Risk: Legacy...
I see you can expect 15 plays out of it. I guess that it will have to be seen how cool the changes are --- I almost guarantee I will pick this up, whether I will be compelled to permanently change it is another question.

I have zero interest of naming my own continent or city (disappointed that got a 1/4 page in the ad)--- hopefully there will be a ton of component changes and upgrades.

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28 Aug 2011 02:50 - 28 Aug 2011 02:52 #102361 by Gary Sax
Replied by Gary Sax on topic Re: Risk: Legacy...
English rules are up. It's... Risk. Yawn. Some people love Risk but I'm just not one of them. Until you start changing the game, that's basically what it is... you start with some player powers that change the game a little to begin with.

My personal feeling is that this is an absolutely great idea that is going to be done again on a game that I like a whole fuck of a lot more than Risk. I'll wait for that game.
Last edit: 28 Aug 2011 02:52 by Gary Sax.
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29 Aug 2011 18:06 - 29 Aug 2011 18:06 #102431 by moofrank
Replied by moofrank on topic Re: Risk: Legacy...
It looks like a rather nice Risk-ish game. I am *SO* into this one.

The best part will be that for anyone playing my copy, they will be required to actually physically destroy anything marked for destruction. That part alone makes this game worth every penny to me.

And none of this wimpy going back on things. No rewrites or erasures or removable labels.
Last edit: 29 Aug 2011 18:06 by moofrank.
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