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Risk: Legacy...
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InfinityMax wrote: That's a spectacular point, Wookie. Just because the game is done changing does not mean you can't play it any more. It's not like you go, 'well, I changed everything that can change. Guess I throw it away now.' At some point, you just play the same thing again. If you're still playing other games after 20 years, and they haven't changed any, this shouldn't even faze you.
If it sells well, there may even be an expansion so you can keep changing it!
Or if your group is creative enough, you could make house rules to keep changing it.
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madwookiee wrote:
No, it won't. The world will be finalized. You can continue to play games in that world until you're 93 and beyond. There is nothing "disposable" about it. It will go at some point from dynamic to static, but that doesn't mean that it's now garbage and can be thrown out. That's just bullshit, and to insist so is to either be utterly obtuse or willfully antagonistic.Space Ghost wrote:
madwookiee wrote:
You keep using that word. I do not think it means what you think it means.Sagrilarus wrote: disposable
I am pretty sure that it means exactly what he thinks it means. At some point, due to component restrictions, the game will be done.
But then, what is the point of having this particular game? The point of the game is to build an ongoing narrative. I just want to know how long I can play this game as intended, how much it will cost, and how different the end result will be than the original state (both on average and in the extremes)?
Then, if it is a static state, how does it compare to all the other Risks that I own:
Risk
Castle Risk
Godstorm
Risk 2210
Star Wars OT Risk
I think it is a great idea, btw. But to not discuss the potential shortcomings is kind of silly.
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Sagrilarus wrote: $59.99 MSRP
Play before buying.
Not a slight, just a fact.
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S.
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The cost will definitely scare some people. Seems pretty similar to video games, in terms of what you get out of it.
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Sagrilarus wrote: $59.99 MSRP
Where did you get this?
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ufe wrote:
Sagrilarus wrote: $59.99 MSRP
Where did you get this?
www.gametrademagazine.com/public/default...ealert.asp?ai=112188
Click on the Sell Sheet link near the bottom and you can see what your retailer gets for promotional materials.
"Play it. Change it. Make it yours." That's the kind of ad copy you get when a big organization is doing the promotional materials.
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Well damn. I'll be honest, that price point kind of kills it for me. At MSRP $50, I'd probably preorder it for $30something online, but if I have to spend at least $40 for something I may fuck up or at least run out of interest for after I set the world up, I'm a little hesitant.
At $60 they better be planning on some sort of reboot kit because there's not way I'd be willing to just buy another copy again.
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Alliance Promotional Materials wrote: Pre-order through Alliance for first-wave shipping in mid-November!
Order 1-11 Copies: $35.99 NET per unit [DIA 452334]
Order 12+ Copies: $32.99 NET per unit [DIA 452334PR]
$33 appears to be the floor for wholesale purchases, so you might just land a copy for $38 plus shipping.
The slicksheet in the link above has some better images and text on how the game mods through play.
This is a very interesting experiment. I'll be curious to see how the sales of this one play out.
S.
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I have zero interest of naming my own continent or city (disappointed that got a 1/4 page in the ad)--- hopefully there will be a ton of component changes and upgrades.
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My personal feeling is that this is an absolutely great idea that is going to be done again on a game that I like a whole fuck of a lot more than Risk. I'll wait for that game.
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The best part will be that for anyone playing my copy, they will be required to actually physically destroy anything marked for destruction. That part alone makes this game worth every penny to me.
And none of this wimpy going back on things. No rewrites or erasures or removable labels.
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