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Who hates World of Warcraft TBG and why?

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14 Jul 2009 00:28 #34824 by Mr Skeletor
mjl1783 wrote:


If it's all going to be about fighting shit, then just make a fantasy wargame, or an arena combat game. Don't call it an adventure game if there's not going to be any actual adventure.


It is not a wargame because I am fighting with - and powering up - one character.
Age of Conan is a fantasy wargame. Very different to Runebound.

Being trapped in a maze may not be all that thematic, but at least in Talisman there are different things happening. One turn you're fighting a dragon, the next you're in a maze, then you may be hit with a tornado, or thrown into a dungeon.


So what? It all still boils down to "roll a die, on a 1 miss a turn, on a 2 pick up a spell..."

With the Runebound/WoW model, it's "you climb a cliff and fight a monster," followed by "you go into the woods and fight a monster," followed by "you enter a cave and fight a monster..." And so on and so forth. That's not adventure, that just grinding, and I've always considered level grinding to be a chore in video games.


Grinding can be an adventure.

In the end you don't like it, good luck to you. Personally I find those 'open world' video games where you run around lost pointlessly exploring as boring as all get out. To each his own.

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14 Jul 2009 00:30 #34825 by clockwirk
Will you guys get some frakking avatars so I can tell who's who?

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