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Who wants a copy of BLACK OPS?????
- ChristopherMD
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- Mr Skeletor
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If Hasbro don't like what he has done then don't send him anything else in the future. Send it to me instead.
EDIT: Cant find gregs thread. Link?
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The kid still keeps asking me everyday if we can play Risk again, even though I point out its a game made for the weekend, not a school weeknight. (At least he could be swayed; we recently played the Sword Beach scenario of M'44 instead.)
--Mike L.
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- metalface13
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1) If you professionally review something, you should not keep review copies for yourself. That's just the simple ethics of journalism. Probably something most board game reviewers don't think of because they are not trained journalists. It's just ethics 101. If you accept something from a source (whether it's a fruit pie from the lady on the corner or a $10,000 gaming PC from AlienWare) it hurts your credibility because it looks like they are buying your reviews. I can see that if you were a staffed operation with multiple writers - like maybe Scrye, but I don't think they review board games, but it's a close example - maybe you could keep the review games on hand for a game library for your publication. But you don't get to keep it for yourself.
2) OK, so now you need to get rid of the review copy. You don't get to sell it for a profit on ebay. You give it away. Easy as pie. Whether it is to a friend, stranger, send it back to the company when you're done, whatever.
3) I don't think people who review games should be allowed to be play testers. What would you guys think if the video game reviewers at Electronics Gaming Monthly were playtesting the latest Madden game? It's a conflict of interests. I know most board game playtesters don't get paid for their time and have no direct interest in the success of the game, but no one involved of the production of the game should be allowed to review it.
I don't know who the dork is who does these reviews, but his credibility really isn't very hot. Not that he has a lot, looks like not many people take stock in his reviews anyway,
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- Notahandle
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"I don't see the problem. It's his and he is free to do what he likes with it.
EDIT: Cant find gregs thread. Link?"
Not if he claims to be a professional it isn't. Someone said there was a "not for resale" rider attached.
Re your EDIT, I looked and cannot find it either, perhaps he deleted it?
P.S. metalface13 covered it eloquently in the next post...
metalface13 wrote:
"The problem here for me is threefold:
1) If you professionally review something, you should not keep review copies for yourself. That's just the simple ethics of journalism.
2) OK, so now you need to get rid of the review copy. You don't get to sell it for a profit on ebay.
3) I don't think people who review games should be allowed to be play testers."
Absolutely spot on on all counts. That Other Sites 'celebrity reviewer' attitude seems obviously that of spend an hour on a review and get paid with a game. No wonder the reviews are all bland and positive!
And I'm really, really hoping that Michael doesn't work this way for the games he reviews...
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Best idea I could think of was to keep it to people already in the hobby. I would've done it as a trade item on our site but we're not really set up to handle that sort of thing.
Again, my copy was sent to me not as a review item but because I was a playtester. As such it is very difficult for me to give a proper review of the game.
I'll say this--it "fixes" all the common complaints about Risk but it doesn't turn it into some Euro...it's still Risk, all the way. But it has objective-based variable player powers and rewards and the goals keep the game to a very nice time frame.
I'm playtesting another design from Hasbro right now that I can't talk about (at all), but it appears like Hasbro might be serious about changing their image of only making "blah" games and endless themed-Monopoly reprints. The re-release of Acquire and Diplomacy strengthens that idea as Hasbro/WotC look to be dipping their toes back into the hobbyist boardgaming market. I sincerely hope it goes 'better' than it did the first time, though really the only thing that needs to happen to make it 'better' is an adjusted expectation of performance.
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- ChristopherMD
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EDIT: Cant find gregs thread. Link?
All evidence was innocently destroyed.
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- Michael Barnes
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Absolutely not. When I write a review, I feel a very real sense of responsibility not only to readers and fellow gamers but also to the publishers and authors of the games to be as honest and thorough as I can be. I think it's harmful to everyone to throw out these middling, "not my cup of tea, but you might like it" reviews or these prefunctory "first impression" articles that offer little more than a precis of the rules. If I didn't, for whatever reason, feel that I can be honest, straightforward, and throrough about my opinions regarding a game, then I would write about something else. When you've got these guys like Schloesser who are entrenched in the "Friends" circle and tied into these personal relationships and interests in maintaining a certain status, then you get these kinds of reviews that aren't honest. And when you're in that superconsumer culture of playing games once or twice and then never again, it stands to follow that the reviews are vague or indistinct without a real sense of viewpoint or perspective.
Witness Greg Schloesser's review of UTOPIA posted today over at BGN. I can't tell if he liked the game or not, he basically spends the entire "review" performing acrobatics to ensure that he neither completely praises nor wholly condemns the game. I'm sure he played it once, likely in the midst of a slew of other games, and then wrote about it.
But by far the best line in it is this one, in the Words of the Schloessinator:
The theme seems original: The king of Utopia invites princes from the greatest civilizations of antiquity to settle in his city and develop it with architectural wonders. Players represent the king’s ministers, attempting to assist the princes in their development efforts, which will increase their prestige.
How many years has he been gaming?
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- Notahandle
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Loved your Schloessinator quote - insert gosh wow breathless with anticiapation antifanboy sarcasm here - but isn't "king of Utopia" an oxymoron?
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- Michael Barnes
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But hey, BLACK OPS was free...but I would have bought it if it weren't and I'm not afraid of irking Rob Daviau or Hasbro if I make a negative comment because at the end of the day criticism makes things better. And my good comments on it (coming May 1st in a Gameshark special!) are because I really liked it and I've already played it enough time to panic anyone who's worried about the investment value of their copy. The box is even a little beat up now. So what.
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- Notahandle
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Presumably the lack of quality is because of the lack of pay, professionals write for the mainstream which doesn't want boardgame reviews. However, I think there's scope for journalism students here; surely crafting insightful game reviews would be good on a resume? By the same token, it would be helpful for art students to have some published game covers in their portfolio. Of course, I'm probably wrong since it doesn't seem to happen.
It also sucks when reviewers fail to be straight because it fails to help the designer become a better designer. And because it shows no respect to the readers and does a disservice to those who then buy a crap game.
You know, and it's a sad thing to say, that in my 18 months of reading gaming forums (here and T.O.S.) you're the only other person whose posts clearly show that they understand that criticism is helpful. (Apologies to anyone else here in case I've missed your posts. The chances are far higher that more users here understand it.)
Incidentally, now that I have SafariBlock installed I'm enjoying your reviews more, without those pesky pop-up adverts! I'll be looking forward to May 1st to read what all the fuss is about. Oh, and when the English version is published will Hanno be sending you a copy of Agricola?
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Greg Schloesser wrote for Fire&Movement, so maybe he got paid for that?Michael Barnes: I'm actually probably one of the very, very few people who get paid to review and write about board games...
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- Michael Barnes
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I think the folks that write for magazines like that might get paid...probably not much, but I think they would get something.
Flagship boardgame reviews are appallingly amateurish: repeating the rules takes up 95%+ followed by the sentence "x gets a n/10 on my highly subjective scale"
I had an offer a while back to write for Flagship...they sent me a copy of the magazine and I just wasn't impressed with it at all. It was definitely more of a PBEM thing and the 1-2 board game reviews were pretty much just like you described and littered with typographical and grammatical errors.
when the English version is published will Hanno be sending you a copy of Agricola?
HE'D BETTER! My feelings will be hurt if he doesn't. Then I'll put it up on Ebay!
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- Mr Skeletor
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Lets all kill him!
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