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Let's Talk: Dead CCGs
fightcitymayor wrote: When they lost the Star Wars license they tried rebooting the same mechanic with Wars, which is actually still cheaply available.
Wars is really good. I played it quite a lot with my daughter. Haven't played it in a few years though. We play Epic and Keyforge now.
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- Michael Barnes
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MECCG is truly great but yeah, it is an incredible chore to learn and you have to have both a magnifying glass and an impossible collection of cards to play. It is the Magic Realm of CCGs.
I liked Doom Trooper, it was pretty fun.
Shadowfist was OK…and it is the reason we have a Z-Man Games. There was a time when you could get a booster box for like $10.
I’ve really been interesting inchecking out Battletech lately…might try to pick some up.
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- Legomancer
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- fightcitymayor
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I've bought/sold a thousand games in my day, but selling my giant chunky binder full of Battletech stuff (Rares and all) back in 2001 still haunts me. I still remember the feedback I got from the guy who bought them, gushing about how much his son loved the cards because of the goldmine of great cards in there, and all I could think of was, "I know... I know."Legomancer wrote: Battletech must still have some kind of active community because I looked on eBay to maybe pick up a couple more starters and the prices there are pretty steep, including sales of individual cards.
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I feel like I can treat each of my dead ccgs like a boardgame in my collection by keeping a set of ready decks of comparable power on hand. Some of my dead ccgs even have starter sets/decks that are ideal for that purpose. But the ugly truth is that most of the people who like ccgs are obsessed with the deckbuilding aspect and don't want to play decks made by anybody else. So my decks continue to gather dust, waiting for another revival of their respective games.
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Michael Barnes wrote: Gawd, Wars…I got really into it for a minute, it came out right when I opened my store so it was heavily promoted (still have the mousepad). And then the Star Wars CCG bros showed up for the tournaments and events I ran. They were the biggest bunch of asshole gamers I’ve ever seen in my life. Worse than 40k bros.
MECCG is truly great but yeah, it is an incredible chore to learn and you have to have both a magnifying glass and an impossible collection of cards to play. It is the Magic Realm of CCGs.
I liked Doom Trooper, it was pretty fun.
Shadowfist was OK…and it is the reason we have a Z-Man Games. There was a time when you could get a booster box for like $10.
I’ve really been interesting inchecking out Battletech lately…might try to pick some up.
Jesus, I COMPLETELY forgot about Doomtrooper. Such fun, but horribly broken.
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fightcitymayor wrote:
I've bought/sold a thousand games in my day, but selling my giant chunky binder full of Battletech stuff (Rares and all) back in 2001 still haunts me. I still remember the feedback I got from the guy who bought them, gushing about how much his son loved the cards because of the goldmine of great cards in there, and all I could think of was, "I know... I know."Legomancer wrote: Battletech must still have some kind of active community because I looked on eBay to maybe pick up a couple more starters and the prices there are pretty steep, including sales of individual cards.
Been there, too. Though not with the haunting. I traded my entire MtG (with a lot of banned/oop rares. Demonic attorney, anyone?) for a master set of Heroscape. Never looked back and glad someone's kid got enjoyment from them. I stopped playing back in 98, and they were just gathering dust. I had no intention of going back into it and my own son had no interest.
Hell, I Secret Satan'ed my Rage and Jyhad sets to unsuspecting schlobs here. Hee Hee Hee. Again, no emotional attachment. I don't care how much the cards are worth. I just wanted them out the house and, hopefully, played by someone else.
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Sooo many games. Some soooo bad. Some decent but killed by the format. Some gems too. I just tossed a sealed box of Wyvern when we were cleaning out for our last move - I dumped all of my old CCG stuff - Called a friend from Washington and he picked up all of the LOTRtcg and Vs System (5 totes) and then I dumpstered all of the Wars, Shadowrun, Shadowfist, WCW Nitro, Battlelords, etc.
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- Jackwraith
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- Virabhadra
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The only other CCG I had much experience with I haven't seen mentioned here yet: Magi-Nation. I remember playing with a friend's collection of cards at the time and falling in love with how different it was from Magic. I never actually owned cards, but I definitely had a very basic, digital, no-rules-enforced implementation of the playspace that would allow you to duel others over the Internet. It was bascially a grey window that tracked your deck, discard, and hand, and you physically moved the cards around and manipulated the counters manually according to the rules. I played the shit out of it with some of my cousins one summer; I remember the PC client seeming very ahead of its time for 2000. It doesn't seem easy or cheap to try it again for fun to see how it holds up, unfortunately.
Dead CMG's is more my wheelhouse but it's been a lot of fun reading about others' experiences here. Now that our wallets and psyches aren't caught up in the collectibility aspect and a deluge of product, it's neat to see which games and ideas stand out even today.
EDIT: I've been sourcing old Monsterpocalypse stuff from Hill's Wholesale Gaming for years: wholesalegaming.biz/
They sell sealed product for literally dozens of dead games and I have always wondered whether it was worth shelling out to try any of the CCGs. Love this thread.
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boothwah wrote: and then I dumpstered all of the Wars, Shadowrun, Shadowfist, WCW Nitro, Battlelords, etc.
HERESY!!!
*lol*
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Rliyen wrote:
boothwah wrote: and then I dumpstered all of the Wars, Shadowrun, Shadowfist, WCW Nitro, Battlelords, etc.
HERESY!!!
*lol*
No, that's a different dead CCG.
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My love for MYTHOS is unabated. I still there there is a truly great game in there if you manage certain cards and actually develop the game to a point where it can be played instead of just turning into a stupid monster fest. The Story mechanic is all-time design. Love that shit.
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