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Does Anybody Still Pimp Games?
Shellhead wrote: 1) Does anybody still pimp games, aside from painting minis?
2) Or does it seem pointless to enhance a game that will likely only get to the table a few times before becoming another shelf toad?
2) If anything, pimping a game will make it less likely to be a toad. Putting some effort of embellishment in your own personal touch adds a sense of pride and accomplishment.
But I also don't go through the effort unless a game proves itself worthy either.
Some early attempts have become toads, but I've refined my taste so that such folly is less likely to occur.
But then again, my definition of game pimping has such extensive tweaks that they border on completely new designs.
Simply adding newfangled marbles to fireball island isn't enough to qualify as a game pimping, as I view it as a reflexive and compulsory deed that occurs naturally as part of it's ownership, for example.
Shellhead wrote: All of these options seem bad given that I may not even get this game on the table more than a handful of times despite being a good game that can be played in 60 to 90 minutes.
I've had good luck with inkjet iron-on transfer paper. They should hold up well enough, just make sure that you buy the correct paper since there is paper for ironing on dark fabric and paper for white/light fabric. I have a custom Devo shirt I made eight years ago and it's held up pretty well through many laundry cycles.
Shellhead, there’s a woman on the Twin Cities BGG forums who’s big into making lined draw bags, I don’t know her prices, but I can find her name and username, if you’re interested.
Tip: search "gift bags" and/or "favor bags" on Amazon. I got a pack of a dozen cloth drawstring bags in a variety of colors for like $8.
ubarose wrote: I definitely do. Often times it's just to make the game run smoother. Like adding extra dice, draw bags or first player tokens or other markers.
This. And if I'm going to do it, often I decide it's worth going the extra mile so that the extra components to match the game, visually or thematically.
I used to be a sucker for promos too, even if it was just proxying them up to use, until I realised that 90% of them were garbage. In my defence, the earliest promo set I was exposed to was the one for King of Tokyo, which is ace.
* WWE Showdown- printed additional fan-created wrestlers from BGG to expand the roster from 6 choices to around 20ish. This was something the game needed initially.
* Star Wars: Epic Duel- Again downloaded a few new decks to expand the game for choices not initially offered.
* Sherlock Holmes: Consulting Detective- Downloaded all the fan created cases I could find.
* Arkham Horror - Haven’t done this yet, but I want to make a custom box to hold all expansions in it.
I'm pimping out Spartacus. BIG TIME.
It started small enough for my annual birthday game:
- All Players had to wear a toga
- Then I bought a tshirt for the winner. A gray shirt with the text "I AM FARTACUS." It's passes ownership every year (usually).
- Then I bought Gladiator rings from eBay for everyone to wear as intended, or corded and worn as a necklace.
- Then I bought fake prop daggers from AliExpress for everyone because, you know, backstabbing.
- Then I bought little glass bowls for all houses to keep their coins. When we enter the auction phase, it's easier to grab the bowl and hide it below table top.
- Then I bought
a) a big fucking laser cut arena from IronHeart Artistans. I need to paint/assemble/paint this puzzle in the next 9 months.
b) a whole take-out box of masonite hexes from GF9. They'll become the arena floor.
Now I need to buy Romans to populate the stands. Lots and lots of 28mm Romans. If any F:ATtie has some recommendations, please send 'em to House Drewcula.