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What VIDEO GAME(s) have you been playing?
If you have all the DLC, I totally sympathize with you. Getting into these big Paradox games with full DLC is just like a hundred systems layered on top of each other that you haven't been slowly introduced to over the course of like 2-3 years.
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I’m willing to reset and wipe the town (currently the only solution), but my daughter already did quite a bit of work on her house, logo, etc. Meanwhile my son is frustrated and logging into my account to power level, which kinda ruins my game since I like discovering things & unlocking achievements for myself.
They need to allow a user to delegate the “Representative” role to someone else on the console. As it stands, it doesn’t feel like this was implemented with the family console in mind... which is a major oversight, IMO.
I see I’m not alone in being frustrated by this.
www.reddit.com/r/Games/comments/fluyqu/a...zons_users_reporting
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- hotseatgames
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- D12
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There are also an additional mod for each weapon, a buffed melee attack that can do damage, a weapon that generates armor, and an additional grenade type, so it's not uncommon to get overwhelmed by options during fights that are already incredibly hectic (unsurprisingly, I'm much worse at this than my son). That being said, if you take the time to scour the levels for all the items and complete the optional fights it ends up being well worth it because, while not overpowered, some of the weapon and item upgrades make some enemies a lot easier to handle.
For instance, each weapon has two alt-fire modes (mods) that can be upgraded twice with weapon points, which then unlocks a Mastery challenge that, when completed, unlocks a permanent buff for the weapon in that mode. So if you upgrade the autofire mod for the shotgun twice and then kill 15 Pinkies with that mod, from then on if you kill an enemy with autofire they'll drop shotgun ammo.
Some weapon-specific spoilers:
The fully-upgraded sticky bomb (alt-fire mode for the shotgun where it fires grenades that adhere to surfaces or enemies) is also incredibly useful, especially in its fully-upgraded mode where you get five grenades before a reload versus three. It's great for disabling the Arachnotron's turret and the Revenant's shoulder cannon's, as well as just piling a lot of splash damage on big demons and mobs in general. The plasma cannon with it's overheated burst is also fun (and necessary for shielded enemies), but we rarely use the rocket launcher and ballista.
They've also added three new mechanics to the "parkour" aspect of the game and we've enjoyed using them to get to hard-to-reach places for secrets and upgrades. I was concerned that this game would be lacking in that regard but we've been pleasantly surprised so far.
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- san il defanso
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- D10
- ENDUT! HOCH HECH!
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Mostly just Civ VI though.
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- hotseatgames
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- D12
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When I don't have time to load that up, I've started the pre-order bonus, Doom 64. I never played this one back in the day, so it's an enjoyable diversion. Levels are pretty convoluted and the game features effects that were not present in the early PC games. It's fun.
Mostly though... Animal Crossing. This game is a life saver, and yes it's just a giant treadmill, but turning off my brain when possible is appreciated.
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- ChristopherMD
- Away
- Road Warrior
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My name is Jexik on Steam if anyone wants to add me for any reason. Maybe we can throw down in Cardhunter or something. Just say you're from TWBG or whatever.
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As for Stellaris, I might break that out again. No snark here - what does a multiplayer game of Stellaris look like? In solo games I've gone for a good long time with very little contact with other races.
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