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February 18, 2020
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Flesh & Blood TCG Coming to the USA

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Dune Board Game Review

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Home Teaching

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February 10, 2020
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Escape Room Puzzles Review

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February 06, 2020
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Wu Wei: Journey of the Changing Path Board Game Review

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24 Apr 2019 00:00 #295972 by WadeMonnig
Would you ever teach someone Checkers to prepare them to...

Calm down Bo and Luke, It's pronounced “Wu Way” not “Whooo Whee!”

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24 Apr 2019 00:53 #295973 by mc
That sounds like a lot of complexity for a game that is called "do without doing". Especially one that could be AP prone, heh.

Do you get a sense of being able to cause a lot of stuff with simple actions?

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24 Apr 2019 08:00 #295974 by hotseatgames
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24 Apr 2019 16:12 - 24 Apr 2019 16:13 #296012 by WadeMonnig

mc wrote: That sounds like a lot of complexity for a game that is called "do without doing". Especially one that could be AP prone, heh.

Do you get a sense of being able to cause a lot of stuff with simple actions?

The optimal move is always to try to get an animal card. It's when you can't that you end up changing the game state but the more players you have, the less chance those changes will play out the way you hope. That's when AP can kick in. Flipping the ying/ yang token can restrict which piece (master/ initiate) you can move. Changing the dominate chi can make you "cash rich".. if it holds until your next turn. So, yes, simple movement can change the entire landscape... and thinking about the repercussions and if it will truly benefit you.
Last edit: 24 Apr 2019 16:13 by WadeMonnig.
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