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Madelyn Holthouse
April 21, 2021
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Dutch Blitz Review

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whowhatwhycast
April 21, 2021
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April 19, 2021
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Moonrakers - Grant's Game Recs

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Matt Thrower
April 19, 2021
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oliverkinne
April 16, 2021
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Fort Board Game Review

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DukeofChutney
April 15, 2021
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Abstraction: GO

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Msample
April 15, 2021
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Review of Bayonets & Tomahawks

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whowhatwhycast
April 14, 2021
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Shellhead
April 13, 2021
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thegiantbrain
April 13, 2021
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Episode 69 - Bullet Time

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oliverkinne
April 13, 2021
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adamr
April 13, 2021
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Venice - Punchboard Reviews

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Matt Thrower
April 12, 2021
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Play Matt: Elric, Ranked

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GrantLyon
April 12, 2021
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April 09, 2021
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Death Agent Recruitment Drive - Necronautilus Review

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22 Jan 2021 11:00 #318278 by Michael Barnes
Here’s the lysergic pitch for Necronautilus, a new role-playing game...

Death, the Final Fromtier.

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The following user(s) said Thank You: Jexik, Andi Lennon

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22 Jan 2021 12:58 #318279 by Josh Look
Oh my, THIS BOOK.

I got mine last week. Set it aside and later that evening, plopped through the early pages as I wait for Doom Eternal to load. I ended up reading the entire thing right there.

The setting and mechanics sound Out There when somebody relays them to you, but Adam Vass is to be applauded for how he weaves explaining this completely crazy setting and these incredible mechanics. It should be a mess, but it isn't.

There's literally a cool idea with every flip of the page, many of which caused me to stop reading momentarily and really take the time to soak in just how brilliant they really are You lose your character when they reach maximum HP and come back to life, ARE YOU FUCKING KIDDING ME?!?!? The shattering of Words, adding affixes to Words when you fail to use them, the games refusal to allow backstory at character creation, the goddamned skull character sheet... This book positively crackles with electric, infectious inventiveness, and you know, it still sounds FUN.

This is absolutely deserving of the 5 stars Michael is giving it. A week and 2 read throughs later and I am still coming down from it. What an incredible piece of work.

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22 Jan 2021 13:17 #318282 by Jexik
Sounds wild, don't see myself playing it anytime soon. Using Jumble as a game mechanic sounds more fun than that one that used Jenga or whatever to build up a sense of dread.

James, currently playing a Fallen Aasimar Warlock with dead parents. Backstory was less than a page though. ;)

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22 Jan 2021 17:29 #318290 by Andi Lennon
This one has been lurking with intent on my bedside table since arrival and I can't wait to dig into it as it seems as unique and ambitious as it is beautiful. For a language nerd like me, the linguistic shard play sounds utterly inspired.

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24 Jan 2021 16:13 #318320 by dysjunct
This review got a shoutout from the "Indie RPG Newsletter."

ttrpg.substack.com/p/25-reviews-and-re-views-

Worth subscribing to.
The following user(s) said Thank You: Michael Barnes, Andi Lennon

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