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What Spirit Islands are you comboing?
SaMoKo wrote: I find Vital’s strength is in his minor defence buff and his raw energy numbers. His innates seem impossible to pull off consistantly, especially if just rushing for the strongest Majors available
Yes, this. I love playing vital earth but I tend to play him as a chance to do some subtle defense tactics with Dahan and, especially, to finally draw and play some of those majors ASAP. I don't always go deep on major powers with many other spirits. Some of them feel real good.
I tend to think keeper is the best spirit in the base and expansion as well.
In 3+ player, Ocean, River and Shadows really shine. All three have tremendous impact over a wide area, where Rampant’s fast tracking has dulled impact.
Played a game of Heart and Green, they are just such a sick pair. I don't know if there is a better duo, Thunderspeaker and River would be my next contender.
I audibled in the first game into just giving up on much of my innates and instead pushing energy and major powers. It was an interesting direction I'm going to try to pursue more with the better energy curve powers; I think the game encourages you to stay on rails early in your spirit island career with card plays and minor powers to trigger innates.
FYI if you've played the game at least once or twice and like it immediately get the expansion. Enriches the game considerably.