- Posts: 1897
- Thank you received: 1268
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Let's Talk: No Man's Sky
The things can't climb, so you can jet pack onto the building (if there is one) and wait out the swarm. Repeat until full.
I wish that there was persistent mapping of buildings and trade stations on planet that you have explored.
I am on a lush moon and ran into subterranean mushroom creatures hopping about. I followed one and the asshole led me right into a toxic fungus.
Please Log in or Create an account to join the conversation.
the_jake_1973 wrote: I wish that there was persistent mapping of buildings and trade stations on planet that you have explored.
Oh man, THIS. I think it's intentional, but this game is dead set on not letting your return to things you see randomly once but don't have time or energy to get to. I get it, the game's procedural so it wants you to just go see the next thing, but for a mind like mine it's hard.
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
I did find that if I followed the ships flying around the sky on these planets, they generally led to trade outposts.
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
- Offline
- Salty AF
-
- SMH
- Posts: 10709
- Thank you received: 5061
Please Log in or Create an account to join the conversation.
- Legomancer
-
Topic Author
- Offline
- D10
-
- Dave Lartigue
- Posts: 2944
- Thank you received: 3873
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
Please Log in or Create an account to join the conversation.
- Legomancer
-
Topic Author
- Offline
- D10
-
- Dave Lartigue
- Posts: 2944
- Thank you received: 3873
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
- Offline
- Salty AF
-
- SMH
- Posts: 10709
- Thank you received: 5061
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
I shouldn't have to use graph paper in a space game. It's not Bard's Tale.
Please Log in or Create an account to join the conversation.
- Black Barney
-
- Offline
- D20
-
- 10k Club
- Posts: 10045
- Thank you received: 3553
Playing TSR's Pool of Radiance with graph paper was probably too extreme, but there's a nice middle ground here somewhere. Having the map out beside my computer playing Sid Meier's Pirates in my teenage years was perhaps the absolute immersive height of my gaming experience in life so far.
I imagine it's hard to do this with a Z-axis but maybe it will enhance the No Man's Sky experience doing it ourselves.
Please Log in or Create an account to join the conversation.
edit: especially because the tutorial is having you build a base and get rooted in one place, which is at odds (I think) with what you're supposed to be up to later.
Please Log in or Create an account to join the conversation.
- Black Barney
-
- Offline
- D20
-
- 10k Club
- Posts: 10045
- Thank you received: 3553
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
Please Log in or Create an account to join the conversation.
- Legomancer
-
Topic Author
- Offline
- D10
-
- Dave Lartigue
- Posts: 2944
- Thank you received: 3873
the_jake_1973 wrote: I would be happy if I could just get the coordinates of a point of interest.
When you activate the scanner, there are X and Y coordinates displayed. I just noticed this last night and haven't tested to see if they're "real" or just flavor. It's over on the right side of the screen.
Please Log in or Create an account to join the conversation.