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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Let's talk Titan
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- san il defanso
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- ENDUT! HOCH HECH!
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This weekend, I also soloed about an hour or so of a two-player game, just to get a little more familiar with the game. I screwed up a couple of rules (particularly with regards to battles), but it was one of the rare solo games where I didn't actually want to stop playing. I just had to because my son woke up from his nap.
I was worried that the movement would be an enormous headache to deal with, but in fact I really love how it gives you options every turn, and how it constricts movement. The entire act of mustering and splitting really makes this a good crunchy game. I can probably find some good face-to-face opponents, and I really look forward to it.
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As it stands, I'm about to get crushed in a battle and I think I've set the battle to the right phase. I placed, then black placed (and moved?), now I retaliate.
Anyone know if only the defender can advance the phase?
Also, anyone have a good online source to use as a map. While at work, I've tried to use the BGG images, but it's hard for me to read what terrain musters what.
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- Dr. Mabuse
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Jeff White wrote: I'm struggling with the ACTS interface a little. Not realizing what I'm doing til after I do it.
I'm messing up too. I didn't see the teleport button on my first move and blew past it. Hopefully my flailing around won't ruin anyone elses fun.
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Im watching you San! your legions are aweful close right now.
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... probably going to buy Colossal Arena as well...
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At any rate, I just want a little clarification on the order of engagements. Are these the steps to follow:
pre-battle
1) defender may opt to flee (1/2 points to the attacker)
2) negotiation (still, not super clear on this)
battle ensues
3) 4th round, defender may reinforce if possible
4) attacker can summon existing angel in the mvmt phase after slaying a creature
5) anytime during battle, either side may concede (full points to the victor)
6) 8th round attacker is eliminated, no points to the defender
post-battle
7) if victorious, defender may reinforce if didn't in round 4
8) victorious legion that goes over a multiple of 100 gets an angel in that legion
9) if attacker is victorious and moved, may muster
Are these the proper steps? Did I leave anything out or misunderstand a rule?
Thanks!
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- san il defanso
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Titan pros, tell me: how often are battles negotiated? It seems like something that doesn't happen often in practice.
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San Il Defanso wrote: I'm also really enjoying the game, even as I'm close to elimination. There's a lot of really nuanced stuff that I'm just amazed at.
I agree. From the advantages for attackers and defending seemingly on par (though a nod to promote attacking), to the stats of the creatures, to the lay-out of the battleboards, this game seems _very_ well thought out and balanced.
Amazing they got it this right with so few revisions. Particularly in an age where there were no 'living rules' for developers to rely on.
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- Dr. Mabuse
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Jeff White wrote: First, I want to thank Dair again for leading up the current F:ATtie learning game. I can't believe I've been passing this game up for the past 30 years...
At any rate, I just want a little clarification on the order of engagements. Are these the steps to follow:
pre-battle
1) defender may opt to flee (1/2 points to the attacker)
2) negotiation (still, not super clear on this)
1) Yes also attacker can concede before a battle but for full points to the defender. This happens when you have a legion that's forced to move (a split legion)
2) Negotiation is essentially a way of forgoing the battle where the two players decide the outcome. For example Att. has 2 cens & an ogr and attacks 2 ogrs in a Brush. The defender can say I'll give you full points if you kill off your ogr. Attacker agrees.
3) Yesbattle ensues
3) 4th round, defender may reinforce if possible
4) attacker can summon existing angel in the mvmt phase after slaying a creature
5) anytime during battle, either side may concede (full points to the victor)
6) 8th round attacker is eliminated, no points to the defender
4) only if there is room in the legion. If he has all 7 creatures on the board he cannot bring the angel in
5) Yes
6) Yes
7) Yespost-battle
7) if victorious, defender may reinforce if didn't in round 4
8) victorious legion that goes over a multiple of 100 gets an angel in that legion
9) if attacker is victorious and moved, may muster
8) Yes
9) You can only move to be the attacker but yes you're correct
Dair taught you well.
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As for negotiation, I would say that I haven't seen it much in my Acts games, but in person it has played a bigger role. With experienced players, negotiation can be a way to shorten the game time (an important consideration in a long game like Titan). I will often try to negotiate unimportant battles. Big battles are often fun to fight, so I don't negotiate, but many of the throw-away, small-stack battles I do.
I also think Acts makes it difficult to negotiate, because you can't secretly negotiate without going outside of Acts (unless I missed something). The ability to keep a winning legion relatively unrevealed can be a good reason to take a few losses and negotiate.
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- Dr. Mabuse
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In terms of ACTS, you could always just email the person.
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- san il defanso
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I had a blast guys, thanks a lot for playing.
Also, who wants to play again? This Padawan wants to become a Jedi.
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