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Dark Souls III Official Thread
- Michael Barnes
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I started a Cleric but realized that I would probably regret it...I don't usually touch magic in these games, usually going for pure melee. So I switched to Pyromancer. So far so good. Hand axe is pretty decent (and quick), fireball hand had been pretty effective.
I love the dude hiding behind the breakable boxes that you see like a mile away. I wanted to say "guy, that trick goes back to Demon's Souls".
First boss wasn't too bad, really kind of a core combat tutorial. First sub-boss I found fell off the stairs running down to me. The real Dark Souls starts here.
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My rampage took me to the first boss. It surprised me by doing it's thing, and I didn't much care for it. Truth be told, it scared the shit out of me so I threw some firebombs I found at it like a goddamn coward until it stopped moving. After that I somehow burst into flames (probably due to the bombs), and ran screaming into the arms of a woman in the firelink shrine. She seemed unmoved by my being engulfed in fire, callously banishing me to a wall filled with flesh statues and dragons. It's awful here, but my spell still fucking sucks so I rampaged forward.
Then I fell to my death down a ladder. Lol. Should have used my fucking useless spell that prevents falling damage. Fuck.
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- Michael Barnes
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- Black Barney
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Michael Barnes wrote: What about that rock candy monster right near the start, that bastard just rolled me down.
I don't remember that. Was that in the tutorial area behind the message that said "turn back"? Because I listened to the message lol. They always toss in a ridiculously tough creature for the time in the tutorial area
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Took me a half dozen tries to get past the tutorial boss. Had no idea how to deal with his second stage, but eventually managed to somehow get him stuck up against a wall where I could just wail on him. Killed him, but still don't really know how to deal with him. The normal enemies that are like him still just pound me flat and I've got no clue. I'm still in the Wall area, making slow progress forward between deaths. I think the next stop is dealing with the fatso with the halberd. I'm sure that'll go super duper well for me! At least I found a 100% phys block shield and a flask shard!
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Chaz wrote: I started as whatever the class is that gets a scimitar. Did the same in DS1, and both times, got trolled by the tutorial message that tells you how to kick, except the scimitar isn't able to kick. Dark Souls!
Took me a half dozen tries to get past the tutorial boss. Had no idea how to deal with his second stage, but eventually managed to somehow get him stuck up against a wall where I could just wail on him. Killed him, but still don't really know how to deal with him. The normal enemies that are like him still just pound me flat and I've got no clue. I'm still in the Wall area, making slow progress forward between deaths. I think the next stop is dealing with the fatso with the halberd. I'm sure that'll go super duper well for me! At least I found a 100% phys block shield and a flask shard!
My advice:
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I'll really miss the dodge while targeting.
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- Michael Barnes
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I just fire balled the shit out of the first boss, both forms. Wasn't too hard once I learned his range and animations.
Halberd dude, just keep distance or parry him.
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Yo, definitely read this if you're playing DS3.
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- Michael Barnes
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I'm trying to get past the Crystal Sage right now, I think it is the second main boss.
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Loving the new combat speed in DS3. I don't know if I could go back to DS2 just on that.
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Anyway, I got the game because I haven't played this series since I beat Demon's Souls back in the PS3 era (got the console mostly for that game). Wouldn't you know it, Hunter has been playing it more than I have. Surprise! I was curious to see if he would push through the first few brick walls that these games inevitably throw at you. After lots of screaming and incredulity (which had me cracking up... but hiding it), he actually acclimated and didn't bounce off of the game. He's progressing now and fully hooked.
I've started on Pyro and beat the first "boss" which as Michael said is basically a combat tutorial thrown into the typical Groundhogs Day Death Loop until the combat is internalized. I preferred the pace of Demon's Souls where this was stretched out across more of the initial level. This one is so compressed that it feels like the game is just daring the uncommitted to alt F4. But it was effective for me. Now I just need to find more time to play this. It'll probably be one of the few video games I play to completion & beyond.
In the meantime, if I hear "NOOOOOOOO!" screamed from across the house, I'll know Hunter is having fun with it.
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