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18 results - showing 1 - 10
1 2
Ordering
J
Jackwraith
March 25, 2026
1444 0
The hex people never stop coming and never stop getting stranger (in mechanisms, at least.)
J
Jackwraith
February 25, 2026
1545 0
Nominally the synthesis of the first six games in the GIPF Project, LYNGK is at least the colorful culmination to the picture.
J
Jackwraith
February 18, 2026
1654 0
Rarely heralded out in the world, but highly respected on BGG, TZAAR might approach the limits of the Project's complexity.
J
Jackwraith
February 11, 2026
1581 0
Visuals of a puzzle game, but actually a genuinely competitive entry in three whole dimensions.
J
Jackwraith
January 21, 2026
1899 0
Usually considered the best of the Project, YINSH is probably the most eye-catching because it seems the least understandable.
J
Jackwraith
January 14, 2026
2040 0
Often considered among the best of the GIPF Project and the only one known to have organized play, DVONN is a look at what winning does or doesn't ...
J
Jackwraith
January 07, 2026
2211 0
The most detached of the GIPF series, ZÈRTZ hearkens back to some basic gaming concepts and might be reaching deeper than anyone realizes.
J
Jackwraith
December 17, 2025
3304 0
Hot
First of "those geometric games" and namesake of the series, GIPF was a fairly simple opening into much larger fields of play.
J
Jackwraith
October 08, 2025
2965 0
A return to the bad guys after three further expansions.
J
Jackwraith
May 01, 2023
7719 1
Hot
A deep dive into the design of two of the most prominent fighting games on the market today, from mechanisms to maps and beyond.
18 results - showing 1 - 10
1 2