MB Updated January 28, 2015
There Will Be Games

outlawIt's tough to pay attention to board games this week when RED DEAD REDEMPTION is out, an easy contender for Game of the Year and a title that is very, very close to letting me completely fall helplessly in love with it. But I do still love the board games, regardless, although it's a shame that Western themes are usually reserved for crappy games. Or they're silly. It's very telling that most of the semi-decent Western games have been made by Europeans.

But in this week's timely and topical Games from the Crypt, we have GUNSLINGER. It's one of the great Richard Hamblen designs, and another argument why you need to put down playing all those pretty, new, and very expensive games and play something that's going on 30 years old. It's a little rusty, but there is no other design like it. Unlike designers today who are content to cherry pick game concepts from past successes, GUNSLINGER is one of those sets of mechanics that was practically out of nowhere. It remains one of the most narratively detailed games ever published- and there ain't a lick of flavor text.


Michael is a member of the Fortress: Ameritrash staff, and a regular columnist for Gameshark.

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Sometime in the early 1980s, MichaelBarnes’ parents thought it would be a good idea to buy him a board game to keep him busy with some friends during one of those high-pressure, “free” timeshare vacations. It turned out to be a terrible idea, because the game was TSR’s Dungeon! - and the rest, as they say, is history. Michael has been involved with writing professionally about games since 2002, when he busked for store credit writing for Boulder Games’ newsletter. He has written for a number of international hobby gaming periodicals and popular Web sites. From 2004-2008, he was the co-owner of Atlanta Game Factory, a brick-and-mortar retail store. He is currently the co-founder of and as well as the Editor-in-Chief of Miniature Market’s Review Corner feature. He is married with two childen and when he’s not playing some kind of game he enjoys stockpiling trivial information about music, comics and film. 

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