I apologize to my readers for a vacation-fueled absence, but as the saying on Fortress: AT goes, "Hey, Ken's back!" This week I'm doing the first part of my 2012 Year in Review, with some of my thoughts on the trends of 2012 and my biggest gaming disappointment of the year. Don't make me use this mustache...join us, won't you?
2012 is in the books (those who are looking at their calendar and seeing "late March 2013" are saying...no shit, Sherlock!) and here are my dominant thoughts on...THE YEAR THAT WAS.
I don't know if the video game analogy holds true, where each year there seem to be more sequels and fewer original titles, but it seems release schedules are filling up with more franchise titles and sequels than truly innovative games. Also like video games we see more and more licensed titles, as companies struggle to find that one thing that will lure the gamers in.
Battlelore hasn't been stellar. Tannhauser while neat never caught on like they probably thought it would.