Your inner 12-year-old will LOVE this. It's just plain fun in a Vikings-killing-robots kind of way...
UPDATE: I've raised my score on this one due to the number of whoopin' 'n hollerin' knock-down drag-out wars we've had. The combat system is fast and simple, you don't have to paint the minis, and the terrain is fab. No two games have ever been alike and the last one we played (a 500 points/side three-way slug-fest) ended with a single character with a single hit point left on the field. Can't recommend this one enough!
GOLDEN KID-QUOTE: "Why are we fighting each other? Why aren't we all fighting the guy who brought us here?"
After a 10 year hiatus from any form of gaming, I fell off the wagon after I purchased the original master set from a local department store. Heroscape has become one of my favourite games and has been the cause of much fervour amongst thousands of gamers around the world.
What you need to know: (Good or bad? You decide...)
- The ruleset and gameplay is relatively simple and dice driven.
- There is a background story to the game, but the story is not supported well by the game.
- There really is no set playing time but my guide would be 30 mins to 3 hours excluding set up time. It depends entirely on the size of your army.
- The armies and heroes are drawn from a patchwork quilt of genres both historical and fantastical.
- The strength and weaknesses of the armies vary greatly but the game is nevertheless quite well balanced.
- The plastic miniatures are of excellent quality and come prepainted.
- The landscape is Lego-like in concept allowing for customised battlefields limited only by your imagination (and size of your collection).
- The plastic landscape is durable and there is a great variety to choose from.
- The 3D battlefields look drop-dead gorgeous when set up and are guaranteed to draw people's attention.
- Setup time can vary depending on the complexity of your battlefield, but is largely considered to be a labour of love by fans of the game.
- There is a large number of expansions for the game and with the expansions, the game truly shines.
- Most of the earlier expansions are now out of print (rumours of reprints abound).
- Distribution outside of the U.S. is poor and it can be a costly exercise building up your collection.
- There is an excellent and dedicated online community supporting the game.
- There is a growing tournament scene in the U.S.
Is this a kid's game?
The game was marketed at kids but has proved unexpectedly popular with a large number of older gamers and for a multitude of reasons. The rights to the game were recently acquired by WOTC and I think the marketed demographic may change as a result. I wouldn't describe it as a kid's game. I would describe it as a relaxed and fun game. Serious, fun-loving murderers need not apply.
A light and easy miniatures game enjoyable by gamers, causal gamers, and non-gamers (it's really great with younger casual gamers). What makes it cool is that it has fantasy things, the Men in Black, army dudes, robots, and samurai, ALL IN ONE!!! How cool is that? I could probably use my warhammer40k minis for this, too. The only bad thing about all the different kinds of dudes is that it doesn't feel like it has any specific theme, or that it's any real battle.
This game would be great for anyone who would like a miniature wargame that is light, easy, relativley short and inexpensive, and doesn't require arts and crafts skills (or if you just don't have the time for it, anymore).
A perfect blend of stripped-down battling goodness. Draft your guys, line 'em up, throw the bones. Build any sort of map you can think of, limited only by the number of master sets you own and your imagination.
It's one occasion that you're glad a mass-market company ran with something like this. Only they could have put this much plastic into such an affordable box and make it available pretty much everywhere.
It has a few faults--you'll wish for a little more meat after spending a lot of time with it, and there's no getting around the fact that the theme is pretty much "Eternal Champions" inspired naff.