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What TV SHOWS are you watching?
mc wrote: Anyway I'm watching Twin Peaks which is probably the genesis of a lot of this stuff haha.
You may be right. I think it also highlights that serialized narratives work best when surrounded by episodic stuff. Twin Peaks is the annual over indulgence, it can't be a regular staple.
Long form storytelling is its own distinct artform and requires a level of craft and unique vision that most shows can never achieve, and letting the same old "writers room" structure loose on it is a big part of the problem. Add in the horrible "mystery box" technique and it is all due for a reset.
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- Sagrilarus
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I think I said “holy shit” four or five times watching it.
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It works when it is Bruce Lee as that guy was fast as shit. It works when it is Gina Careno or Cynthia Rothrock because those women are actual fighters and know how to move, ditto for a lot of actresses from asian countries with a stronger martial arts inclusive culture. Even a dance background can help, as seen with River in Firefly. Katie Sackhoff has some body mass and can sell a fight, not sure if the actress has any actual experience beyond time on set though.
As for Last of Us, I find the show to be very well made, but EXTREMELY meandering and kinda pointless. Was the game like this, more about delivering vignettes on the human condition, or is that just a show thing? So far I've yet to see why these fungi things are as tolerated as they are when it seems like the humans are quite capable of fighting each other and ought to be out sterilizing the fungi wherever it has taken root.
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Well, the game is obviously longer (more hours) so it meanders a bit. Also there are a LOT more fungi-zombies in the game (it's a shooter, after all). But the main difference is that in the game the fungi are spread through the air. Whenever you go near a nest, you have to wear a gas mask, which doesn't work as well on television where you want to see the actors' faces (Mandalorian excepted).jason10mm wrote: As for Last of Us, I find the show to be very well made, but EXTREMELY meandering and kinda pointless. Was the game like this, more about delivering vignettes on the human condition, or is that just a show thing? So far I've yet to see why these fungi things are as tolerated as they are when it seems like the humans are quite capable of fighting each other and ought to be out sterilizing the fungi wherever it has taken root.
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Msample wrote: One of the nice things about LAST OF US are some of the small touches. For instance, in the latest episode the villagers are all carrying hunting rifles. In an earlier episode, Joel discards an assault rifle saying ammo is too hard to find. This makes sense , as even in current times .223 ammo goes thru spot shortages. Whereas hunting rifles use non .223 as well as are more likely to have reloaded ammo available.
Yeah, but then there was that one QZ where everyone was in tac gear and doing multiple mag dumps.
Personally after 20 years you'd think everyone would have shotguns converted to a muzzle loader or something. Obviously that limits the amount of 'run n'gun' you can do (Last of the Mohicans aside) but seems far more realistic.
The show does suffer a lot for characters stomping about, yelling at each other when supposedly travelling through infected territory. I'm just gonna have to accept this is NOT a particularly well done survival apocalyptic show and just enjoy the emotional beats as they come. The Bill and Frank ep was a highlight for that.
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In the Apocalypse Knowledge department, I read somewhere that modern weapons can sort of work with Plain Old Gunpowder (easy to make), brass is reusable, and lead is lead. But the real headache you have when feeding modern weapons is the primer. You need to know a good bit of chemistry to make primers that work, and to not blow yourself up in the process of making them. The 19th Century was just one blowed-up primer factory after another until everyone learned all the tricks.jason10mm wrote:
Msample wrote: One of the nice things about LAST OF US are some of the small touches. For instance, in the latest episode the villagers are all carrying hunting rifles. In an earlier episode, Joel discards an assault rifle saying ammo is too hard to find. This makes sense , as even in current times .223 ammo goes thru spot shortages. Whereas hunting rifles use non .223 as well as are more likely to have reloaded ammo available.
Yeah, but then there was that one QZ where everyone was in tac gear and doing multiple mag dumps.
Personally after 20 years you'd think everyone would have shotguns converted to a muzzle loader or something. Obviously that limits the amount of 'run n'gun' you can do (Last of the Mohicans aside) but seems far more realistic.
The show does suffer a lot for characters stomping about, yelling at each other when supposedly travelling through infected territory. I'm just gonna have to accept this is NOT a particularly well done survival apocalyptic show and just enjoy the emotional beats as they come. The Bill and Frank ep was a highlight for that.
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- Jackwraith
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I'm a regular critic of post-apoc stuff because I have watched, read, and played (Gamma World, etc.) so much of it. I can regularly point and laugh at the concept of gasoline being viable more than a few years post-disaster (i.e. it won't be unless someone is producing more of it to replace everything that has decayed.) But, first off, Neil Druckman is the original creator of the game, so lambasting him for not creating a good adaptation of it seems kind of absurd on its face. Secondly, Craig Mazin is the creator of Chernobyl, which has been lauded from one end of the spectrum (nuclear scientists) to the other (native Russians who were present in the area in the 1980s) for its amazing attention to detail and cogent presentation of that environment (technologically, emotionally, culturally.)
So, yeah, they took some liberties with what might be the reality in that kind of situation, but you can do that in the name of telling a great story. I don't think they reached Chernobyl levels of quality, but it was still well done and I'm interested in seeing where they take the second season.
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all of which isn't a bad way for a season to end, since it leaves behind enormous story hooks for further development.
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MANDALORIAN s3. Hey pretty good, filling in the interesting parts of a dumb universe. I like Katee Sackhoff and am glad she has a bigger role.
For some reason my spousal unit has been binging NEW AMSTERDAM. This is every bad cliche of medical drama. Everyone cares! Everyone sacrifices for the greater good! Everyone thumbs their noses at medical bureaucracy! In case you are wondering how to feel, someone will play soft piano music at appropriate points.
My kid watched DANCE MONSTERS which features amateur dancers in motion-capture suits where they are all furries and it feels like a bad acid trip. Some good dances I guess.
Then she watched some reality show involving flower sculptures. Everything is terrible.
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