Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

You May Also Like...

JL
Josh Look
October 27, 2020
U
ubarose
October 26, 2020
T
TabletopIsland
October 23, 2020
JL
Josh Look
October 22, 2020
B
boardgameinquisition
October 21, 2020

Factory 42 Kickstarter Preview

Podcasts & Videos
W
whowhatwhycast
October 21, 2020

When Theme Meets Emotion

Podcasts & Videos
T
thegiantbrain
October 18, 2020
O
oliverkinne
October 16, 2020
B
boardgameinquisition
October 15, 2020
W
whowhatwhycast
October 14, 2020
T
thegiantbrain
October 13, 2020

Episode 56 - Two's Company

Podcasts & Videos
U
ubarose
October 12, 2020
B
boardgameinquisition
October 08, 2020
T
thegiantbrain
October 06, 2020

Board Game Barrage - Shame! Shame! Shame!

B Updated
Board Game Barrage - Shame! Shame! Shame!

Look, there's only so much time in the day, so we don't get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This week we're counting down the top five games we're ashamed that we haven't played. Before we atone, we also talk about Kobayakawa, Taj Mahal, and Twilight Imperium (Fourth Edition).

There Will Be Games
Kellen Allen Larker  (He/Him)
Associate Writer and Podcaster

Kellen Allen Laker is the Red Tank of Board Game Barrage. He’s a social gamer, who prefers mean and interactive games where you have to fight your opponents to win.

His favorite games include Innovation, Cosmic Encounter, and Cthulhu Wars.

You can find more of his work on Board Game Barrage,and us also the home of theBoar Game Barrage Podcast podcast, a fortnightly podcast covering industry news that Iain hosts with his friend Jamie Adams.

Articles & Podcasts by Kellen Allen Larker

 

 

Log in to comment

Michael Barnes's Avatar
Michael Barnes replied the topic: #301697 13 Sep 2019 12:50
Great to see Taj Mahal getting discussed- such a great game. It is totally an auction.

It’s also pure Knizia- there are traces of this game up and down his ludography, and there are traces of his ludography all through this game. It’s a great example of how he is an iterative designer...others in this strain would be Colossal Arena and Beowulf.

It’s also one of his most Poker games...and the concept of choosing which battles/contests to NOT win is such a key element in so many of his designs.

And it is one of his most ruthless and unforgiving titles for sure.
Frohike's Avatar
Frohike replied the topic: #301698 13 Sep 2019 12:55
"Shame at not having played Indonesia... from Splotter...

Shaaaaaame."

I lol'd.