Its the day after Thanksgiving, and yesterday, after clearing the plates from our feast, our family played Scattergories, Cockroach Poker and Heck Meck. When I was a kid, it would have been Monolpoly, Dominos or Blackjack. In later years these games were replaced by Trivial Pursuit and Pictionary. The games we play after holiday feasts may have changed, but the fun we have hasn't.
Do you play games with family on Thanksgiving? If so what do you play?
I came across the Last Night on Earth 10 Year Anniversary Edition in my FLGS last night, and realized that Last Night on Earth: The Zombie Game and this website are almost exactly the same age.
It received four positive reviews, several professions of love in the blogs, and one member even posted his own home brew expansion. Michael Barnes was the only outlier declaring "Last Night on Earth Fails to Deliver Zombie Vs. Shark Action." However, even he went on to say "it's a pretty darn good game and probably the best zombie game out there."
If you want to read them, you can find links to all the reviews, articles and blogs related to Last Night on Earth: The Zombie Game, by going to it's page in our Board Game Directory (click here) and scrolling to the bottom of it's description. Also, if you want to post to the community blog yourself, just go to Site-Tools in the top menu, choose Post to Blog (or click here).
So what do you think of Last Night on Earth? Do you still play? Did you ever play? Has another game replaced it?
It's Flashback Friday. Do you still play Agricola? Did you ever play Agricola?
Also, for your amusement, this interview with Hanno Girke, originally published January 29, 2008.
The John the Baptist of the gaming world, Hanno Girke, leaves the comforts of the farm to come have a friendly fireside chinwag with Mr Skeletor and answer 20 questions.
Battlestar Galactica: The Board Game, released in 2008 by Fantasy Flight Games, took our site by storm. Described by the publisher as "an exciting game of mistrust, intrigue, and the struggle for survival," it did not disappoint. Although it may not have been the first hidden traitor game, it's initial popularity certainly conrtibuted to the many subsequent hidden traitor games designed and released over the next decade.
This pirate themed racing game was once the go-to filler game at every game day.
Designed by Leo Colovini, and published in 2000, it was a Spiel des Jahres Recommendation in 2001. Cartagena's theme is the 1672 pirate-led jailbreak from the dreaded fortress of Cartagena. It came with a little story about it, so you got a little history lesson with the your game. It also included two variations, Jamaica and Tortuga, which play really quite differntly from each other
In 2006 a sequel - Cartagena II was released.
The current Cartagena 2nd edition, released in 2017, includes the original game, the sequel includes, and several variants including a "black magic varient".
Is this game still on your shelf? Which version do you prefer? Love it or hate it? Do you still play it?
Citadels, by Bruno Faidutti , is one of the earliest role selection games. Although we don't have a single review or discussion of it here on the site other than Ken. B's mini review on the game's directory page , I know it is one that many of you have played. Back in the day, it was recommend to new gamers almost as frequently as Lost Cities.
So what ever happened to it? It is still in print, so people must still be buying it and playing it. How about you? Do you love it or hate it? Do you still play it?
Cosmic Encounter has been around since 1977, making it older than many of you reading this. A 42nd Anniversary Edition was just recenly released by Fantasy Flight Games.
Cosmic Encounter may be the game that appears most frequently in our Top Five thread in Trash Talk. But what do you think of it?
Do you have a favorite edition? Which expansions do you add? What do you leave out? Do you love it or hate it? Do you still play it?
Defenders of the Realm got a lot of ink here on the site - at least 9, including a Monty Python expansion designed by Grudunza, not to mention the infamous "Comic Sans Thread" in Trash Talk.
What did you think about it when it was first released? So what do you think about it now? Do you love it or hate it? Do you still play it?
Ten years ago Descent: Journeys in the Dark was THE dungeon crawl.
"Odds are you've heard of it as it slammed itself onto many tables as a massive box full of plastic bits and tiles, came with a tweaked version of the Doom dice system and was almost a really nice minis system.
...except that the scenarios REALLY, REALLY sucked...You know, Descent really pretty much sucks." - Frank Branham
Fantasy Flight Games rebooted the game with Descent Journeys in the Dark 2nd Editionin 2012. This upset many Descent fans as they had invested in a butt-ton of plastic for Descent 1st Edition in the form of expansions. However, after the re-boot Descent, according to several reviewers, no-longer "sucked"
"In fact, when you play Descent 2 and discover that it's about as close to a role-playing game that you can come without having to work on a fake English accent and learning to use 'methinks' in a sentence, you may find that you cannot stop thinking about playing this game." - Matt Drake
Fantasy Flight Games even came out with an app, which was positively received.
However, there have been so many Dungeon Crawls released in the past few years - from the D&D board games to Gloomhaven. Does anyone still play Descent? Has any of the newer dungeon crawls "fired" Descent? What Dungeon Crawls are you playing?
Just a reminder you can find all our reviews and articles about Descent 2nd Edition in its listing in our Board Game Directory (click here).I recommend InfinityMax's (Matt Drake) for a fun read.
Dominion, winner of the 'Spiel des Jahres in 2009, is the game that launched a thousand... other games sort of just like it, but different.
Ken B. declared that Dominion was "Good shit!"
However, other members of our site soon declared it boring. Before too long our reviewers where telling us that one of the many deck builders that quickly followed, such as Ascension and Artic Scavengers, were better than Dominion.
So what do you think? Do you still play Dominion? Do you play other deck builders? Do you have a favorite?
You don't play DungeonQuest. DungeonQuest plays you.
DungeonQuest was oringinally published in 1987. This push-your-luck dungeon crawl with player elimination is classic old school Ameritrash gaming. Players explore the ruins of Dragonfire Castle, trying to find the treasure chamber and escape the castle with as much treasure as possible. According to the instructions, you have approximatley a 15% chance of getting out alive. It is possible to be eliminated on your first turn.
Some gamers call DungeonQuest and activity not a game. Others call it silly fun. What do you think?
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“It’s hard to overstate the significance of El Grande’s publication. It basically established a new kind of board game, one in which players strove to have the majority of pieces in different geographical areas of the board.” - Larry Levy
Lords of Waterdeep was declared the most divisive game of 2012 here on the site.
It could also have been called the most written about and discussed game. All the articles we have on it are listed towards the bottom of it's page in our directory here: Lords of Waterdeep
So what do you think? Do you love it or hate it? Do you still play it?
Memoir '44 was hot, hot, hot in 2008...but where is it now?
Nexus Ops is an Ameritrash game if ever there was one. Bright neon plastic units that practically glow in the dark and a theme not too far removed from Starship Troopers. Move units one space, gather up resources, build a bigger army, smash your units into your enemy and roll to determine the victor.
1st edition by Avalon Hill/Hasbro. 2nd edition by Fantasy Flight Games. Both editions considered by some to be the most garish game ever published. I personally prefer the neon colored monsters in the Avalon Hill version to the after-dinner-mint colors of the Fantasy Flight Games version.
Do you have a preferred version? Do you love it or hate it? Do you still play it?
Pandemic, Matt Leacock's smash hit co-operative game that "launched a thousand flabby imitators," is 10 years.
Michael Barnes describe it thusly, "In Z-Man Games blockbuster smash hit Pandemic, players are trying to stop wooden cubes from spreading over a map of the world. The players must band together to end four different strains of the most virulent, insidious infectious disease ever known to mankind- CUBE CONFUSION. Symptoms include a generalized inability to experience fun, an allergy to dice, increased weight gain, and sexual arousal caused by the scent of painted wooden cubes. Generally spread by exposure to internet board game discussions and chiefly affecting middle-aged men, Cube Confusion was first discovered by Dr. Steven Weeks and has yet to be recognized by the CDC as the major public health threat it represents."
Matt Thrower declared "It’s possibly the ultimate family game, easy to get into, difficult to beat and free from the acrimony that unfortunately creeps in to competitive gaming even in the most loving families."
What camp do you fall in? Love it? Hate it? Give it a weak 7?
Never thought I'd see a week of cute animals and creatures here on the site, but here we are. So let's close out the week with this old favorite, push-your-luck game by Reiner Knizia : Pick-Omino (also known as HeckMeck if you have the German version).
Also, did you know Barnes once interviewed Reiner Kniza? You can listen to it here: Interview with Reiner Knizia
So what do you think of Pick-Omino/HeckMeck? Do you love it or hate it? Do you still play it?
Before we discuss PitchCar, I have a request. If you haven't done so already, please Like us on Facebook and Follow Us on Twitter. Also, we now have a Weekly Newsletter. You can sign up and recieve one email a week with our 10 most popular stories, so you never miss a thing. Sign up is in the right hand column on every article page.
And now onto PitchCar.
This beautiful wooden racing game of of skill and dextirity has a real WOW factor. Set this up at your next family gathering, and kids and non-gamers will quickly join in the fun. Don't be surprised when people pull out their wallets and start laying bets on the winner.
Some gamers, however, think this is a silly game. Others think it is great fun. But what do you think?
Power Grid, designed by Friedemann Friese was published way back in 2004. It is still going strong with it's most recent expansion, Power Grid: Fabled Expansion, released in 2017. It's been called a crayon rail game without the crayons, an auction game, a train game without the trains.
Whatever you call it, do you love it or hate it? Do you still play it?
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