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Madelyn Holthouse
April 21, 2021
255 0

Dutch Blitz Review

Board Game Reviews
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whowhatwhycast
April 21, 2021
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ubarose
April 19, 2021
261 0

Moonrakers - Grant's Game Recs

Podcasts & Videos
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Matt Thrower
April 19, 2021
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oliverkinne
April 16, 2021
826 0

Fort Board Game Review

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DukeofChutney
April 15, 2021
456 0

Abstraction: GO

Analysis
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Msample
April 15, 2021
772 0

Review of Bayonets & Tomahawks

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whowhatwhycast
April 14, 2021
347 0
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Shellhead
April 13, 2021
882 0
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thegiantbrain
April 13, 2021
313 0

Episode 69 - Bullet Time

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oliverkinne
April 13, 2021
612 0
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adamr
April 13, 2021
454 0

Venice - Punchboard Reviews

Board Game Reviews
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Matt Thrower
April 12, 2021
725 0

Play Matt: Elric, Ranked

Gamer Culture
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GrantLyon
April 12, 2021
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oliverkinne
April 09, 2021
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16 Dec 2019 14:11 #305170 by charlest
I'm not sure if I'm doing one. Maybe I will.

But I did recently write about Unmatched at Ars Technica: arstechnica.com/gaming/2019/12/unmatched...o-deck-construction/

And Android Netrunner Terminal Directive at my site: playerelimination.com/2019/12/16/flatlin...al-directive-review/
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18 Dec 2019 02:55 #305218 by thegiantbrain
Not sure if I should do one or not, I've never tackled that kind of article which probably means I should give it a shot.

I've got a look at my collection coming, a review of patchwork (getting through my collection), review of Circle Undone core for Arkham and then into the Beyond the Veil's for that series. Forgotten Age is just about finished on the site, last one goes up today.

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18 Dec 2019 08:40 #305222 by san il defanso
No top 5 for me. It would just consist of Star Wars: Outer Rim, and only because I think I'm getting it for Christmas.

I wrote a piece over on my blog about some conjunction of the OSR and my own thoughts on the role nostalgia plays in gaming. I'm not sure if it's particularly coherent, but I think it's got some good nuggets in there. You can read it on my blog .
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31 Dec 2019 09:29 #305651 by charlest
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31 Dec 2019 10:13 #305653 by ChristopherMD
"Theel's Feels" LMAO, that ones a keeper.

I haven't played a single one of your top 10, but all of them look enjoyable.

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31 Dec 2019 10:16 #305654 by charlest
Michael Barnes came up with that one a year or two ago and I never used it. Finally decided it was time.
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21 Jan 2020 09:15 #306420 by charlest
I wrote about the wonderful party game Wavelength for Dicebreaker.

www.dicebreaker.com/categories/board-gam...th-board-game-review
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21 Jan 2020 09:25 #306421 by Msample
Mentally composing thoughts on NEVSKY.
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21 Jan 2020 09:25 - 21 Jan 2020 09:26 #306422 by Gary Sax
So very wrong about games is raving about this one too.

Love 2 hear Nevsky views wherever you put them.
Last edit: 21 Jan 2020 09:26 by Gary Sax.

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23 Jan 2020 09:29 #306518 by charlest
A critique of Tank Duel - playerelimination.com/2020/01/23/a-tank-...e-crosshairs-review/

I have this thing where I like to be diving into and evaluating one GMT game at a time on my review pile (usually takes me about 2 months to review), and now that I'm finished up with Tank Duel I'm still all kinds of conflicted over Nevsky. I'd totally be in if it was 4 player.
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23 Jan 2020 09:37 - 23 Jan 2020 09:38 #306519 by Gary Sax
^this is an awesome review. I've only read accounts from pretty experienced dedicated wargamers on Tank Duel, which seems to be going over well in that crowd---how did none of them mention:

"Death in Tank Duel is tragic primarily from a perspective of victory points. It undermines any emotional investment by allowing players to respawn immediately. It’s oddly cavalier about casualty and is more concerned with providing a well-rounded and safe (read: modern) experience that keeps everyone involved."
Last edit: 23 Jan 2020 09:38 by Gary Sax.

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23 Jan 2020 10:08 #306523 by charlest
Most of the comments I've seen on the game are focused around discussing the game as a set of mechanisms, particularly in how it achieves simulation. This view though is odd to me as the game is not a cold and lifeless machine. The respawning mechanism at its core is an element which undermines the narrative and weakens the experience.
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23 Jan 2020 10:16 - 23 Jan 2020 10:16 #306525 by Gary Sax
My wargaming genes are very narrative focused so this is a huge turnoff of Tank Duel. It's why I'm willing to put up with a mechanical shambles like Fields of Fire and secretly think it's one of the best wargames ever in need of a well paid, skilled, developer.
Last edit: 23 Jan 2020 10:16 by Gary Sax.
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23 Jan 2020 11:26 #306532 by Sagrilarus
I did a brief writeup of Leaving Earth on Reddit, more of a spontaneous confession than anything planned and it apparently was a zinger. I usually get one or two upvotes for my stuff there.

So I've written up a full review for here which should be done soon. Really a very interesting game that sort of fell in my lap. I had been looking at it and even had a brief conversation on it here with Charlie, but it's been hard to find. A guy offered it in trade for Silent Victory, which I was done with. So magic, it's on the doorstep three days later.

For those looking for the "short" version (at least on the Sag Scale) it's here -- www.reddit.com/r/boardgames/comments/erw...hings_in_orbit_with/
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23 Jan 2020 11:30 #306533 by charlest
Yeah that was a great post Sag, looking forward to the article. I need to get this one back out again.

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