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Elden Ring: Breath of the From Software

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14 Mar 2022 23:42 - 14 Mar 2022 23:43 #331617 by Gary Sax
Yeah, it's apparently singing in actual Latin.

It's very funny to hear you all doing creative stuff, because I'm currently doing the most traditional build that exists. The enormous armor from the stormveil castle silver knights with a claymore and shield, switching to pike and/or grand eppee when necessary.
Last edit: 14 Mar 2022 23:43 by Gary Sax.
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15 Mar 2022 07:40 - 15 Mar 2022 07:57 #331625 by Ah_Pook

Gary Sax wrote: Yeah, it's apparently singing in actual Latin.

It's very funny to hear you all doing creative stuff, because I'm currently doing the most traditional build that exists. The enormous armor from the stormveil castle silver knights with a claymore and shield, switching to pike and/or grand eppee when necessary.


It me. Heavy armor + lordsworns greatsword + brass shield, then heavy armor + halberd+8 + brass shield once someone dropped me a halberd. I got enough END to wear the sick boss armor I picked up last night and not fatroll so now I'm chilling. Got my halberd up to +17 I think.

Fashion souls:
Warning: Spoiler!


Also re the singing harpies
Warning: Spoiler!


Edit: also, 80ish hours in I'm fully into spoiling stuff for myself mode for these side quests and stuff. They're obscure as fuck and I'm almost definitely only doing one play through of a game this long.
Last edit: 15 Mar 2022 07:57 by Ah_Pook.
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15 Mar 2022 08:30 #331627 by hotseatgames
My first time through Limgrave Tunnels I found a lot of smithing stones, as you do. But I was under the impression that they would respawn… they don’t. Is there a good way to get these, or is it buying them?

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15 Mar 2022 08:35 - 15 Mar 2022 09:11 #331628 by sornars
The ones you pull off of the walls should respawn after visiting a point of grace. Later on you can find a merchant that'll sell the basic stones.
Last edit: 15 Mar 2022 09:11 by sornars.

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15 Mar 2022 08:53 #331629 by Ah_Pook

sornars wrote: The ones you pull off of the walls should respawn after visiting a point of grace. Later on you can find a merchant that'll sell the basic stones.


The ones on the walls in mines don't respawn. There are two ways in Liurnia to buy low level ones. I believe I posted the deets earlier in the thread.

Also there are more mines that will have more stones. They're little red dots on the map.
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15 Mar 2022 09:08 - 15 Mar 2022 09:12 #331631 by sornars
I could've sworn I was able to farm stones from the mines but I'm not able to check it out at the moment so I'll take your word for it! In any case, by exploring new mines I was able to find enough stones to have it never really be a blocker until my two weapons were at +7 or so each.
Last edit: 15 Mar 2022 09:12 by sornars.

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15 Mar 2022 13:57 #331645 by Gary Sax
A huge annoyance to me is that I am doing Caelid first (FUCK this dragon on the road with scarlet rot) and I have a billion smithing stones +4 and even +5 but I don't have enough +3s to bridge me to that!

I think it's really annoying stupid bullshit that the scarlet rot cure item requires pretty rare items to create. I mean, it's the most common lethal status in the fucking game.
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15 Mar 2022 14:03 #331646 by Michael Barnes
I did Caria Manor last night. There are a shitload of smithing stones there…if you can deal with the fucking HANDS omg. There’s also another smith nearby that sells sombers if you need them.

Loretta was pretty easy. I loved her area. Couldn’t help but roll all the chairs to see if it did anything.

Met Blaidd…he seems pretty dope. Jolly cooperation awaits it seems.
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15 Mar 2022 23:16 - 16 Mar 2022 09:15 #331655 by hotseatgames
Got a two-handed sword that causes bleed and has some cool "Blood Knight" acrobatics attached to it. I may be switching over to it as my primary.

This game is kind of wearing me down. I'm glad that in 9 days I get to play Tiny Tina's Wonderland.

It's also making me want to take another crack at Monster Hunter World. I think the games share a lot, really.
Last edit: 16 Mar 2022 09:15 by hotseatgames.
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17 Mar 2022 07:34 #331669 by Ah_Pook
New patch dropped which adds npcs to the map, along with tons of other stuff. Bug fixes, tweaks to some of the big meta stuff (hoarfrost stomp), buffs to a bunch of sorceries and other stuff, and apparently a bunch of new quests for preexisting npcs. Interesting stuff...
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17 Mar 2022 07:38 #331670 by sornars
Yeah, the patch seems kind of massive. The fact that they're fixing some of the broken NPC quests is great but maybe the right call was to wait for a few patches before diving in so deep. It's too late for regrets now!
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17 Mar 2022 09:13 - 17 Mar 2022 09:29 #331672 by Ah_Pook
TIL that the statues on cliffs that look like creepy old guys and that you can light a blue flame on... The flame points to a nearby catacomb.

Once you light them they start on the map until you clear the catacomb then they go away.
Last edit: 17 Mar 2022 09:29 by Ah_Pook.
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17 Mar 2022 11:08 #331674 by hotseatgames
I just found my first genuine secret passage. When I come back after resting, will it still be "discovered"?
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17 Mar 2022 12:11 #331676 by Disgustipater
I been playing for about 7 hours and I haven’t found a new, useable weapon in my level range. Is this normal? I’ve mostly just been running around Limgrave and got to Stormveil.

Also, where is this teleport chest that everyone says is at the beginning? I haven’t run across it.

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17 Mar 2022 12:16 #331679 by Gary Sax

sornars wrote: Yeah, the patch seems kind of massive. The fact that they're fixing some of the broken NPC quests is great but maybe the right call was to wait for a few patches before diving in so deep. It's too late for regrets now!


Getting "Scholar of the First Sin"-ed immediately after release.
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