Matt Thrower proves why he's an influence in the gaming media in his appearance on Five Games for Doomsday (5G4D).
So I'm a little late to the episode but I'll be honest, I'm not a big fan of Five Games For Doomsday. I like the concept but often the guest is a designer that I'm just not all that interested in and the conversation becomes about game design, not games, not gaming.
Matt's episode was on December 9th of last year and I found it very entertaining for a couple of reasons. First of all as best I can tell he is almost exactly my age, and has experienced the same narrative in gaming that I have. His discussions on Games Workshop and its house magazine White Dwarf were really insightful to what I experienced in the 80s and early 90s as well.
More importantly, I think this was the single most on-point episode on "gaming" (i.e., not games) that I have come across in any podcast. Matt's writing here and in his Haynes manual is in a similar vein and I think Matt did a good job of tugging the host in the proper direction to really have an interesting conversation on the subject. For those of you new in town Matt Thrower was a charter member on this web site and in a lot of ways has set the tone for how we approach the subject matter. If you like what you read here, you'll very likely enjoy this particular episode of "5G4D". I can't recommend the podcast as a whole, but this episode is a great one to catch.