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What IOS games have you been playing? ARCHIVE
No worries here. I've gotten used to the asynch rhythms of the game. Also, I play against a fair number of Europe-based players, so I've learned to go ahead and take my moves if I've got the time.jeb wrote: ItsTheDukester is a very forgiving man for tolerating my incredibly baroque playing styles.
And, yeah, you just don't mess around with the Hedron Whatsihoosie ...
But while Elder Sign: Omens brilliantly conveys the spirit of the Elder Sign dice game, a few noteworthy differences were adopted to to optimize the mobile play experience:
Arguably the most powerful Ancient One in Lovecraft’s Mythos, Azathoth’s awesome power is indisputable. This infinitely destructive deity is therefore the focal point of Elder Sign: Omens, and the only available Ancient One.
A number of subtle changes increase the peril of defending humanity. For example, the random negative effects drawn every midnight are more challenging, and the frequency of “no effect” results has been decreased. Monsters have likewise been altered to make them more difficult.
Finally, there are no Ally cards in Elder Sign: Omens, which further streamlines play while increasing the overall challenge.
It looks great, and I'm okay with the changes... I think I've only played the final battle twice, anyway (usually I win, or give up before then), and though Allies are cool, I don't think I'll miss them too much. If the difficulty is ramped up, then that's a good thing, IMO. I do hope they'll add some different GOOs at some point, whether the final battle is used or not, as the different GOO abilities during the game are good. Presumably, the programming would have been quite a bit more involved to add the GOO abilities and the final battle, but it won't surprise me if they're sold in an expansion package at some point.
If you watch the video on the page I linked, it's definitely slick.
- Black Barney
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Anyway, I'm still playing lots of MINESWEEPER and FLOWERZ but this week's deal of the week is again PUZZLE QUEST 2 which I might buy for 5 bucks. I really hate that it cancels your current battle puzzle if you sleep your phone. That's SO Lame cuz some battles can take 15 minutes and I play on a commute
- Matt Thrower
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Grudunza wrote: The price for iPhone/iPod Touch is $3.99, which I think is very reasonable for this kind of game from a major publisher (I was expecting it to be $4.99). iPad price is $6.99.
Am I the only person that finds it deeply irritating that you have to pay again, and often extra, for an iPad version of a game that only has sharper graphics? I kind of feel that if you pay for an HD version you ought to get the iPhone version for free. And I don't even own an iPhone.
itunes.apple.com/us/app/to-fu-2/id447059013?mt=8
I love the To-Fu: Trials of Chi series! If you enjoyed the first one, definitely grab this one too!
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EDIT: Now I see it also comes with only one GOO and no allies. And to think I saw CP defending FFG's digital strategy somewhere.
- Matt Thrower
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(Although I've just discovered that apparently there's an iPad only version in the pipeline, which is very aggravating. I hope they'll at least offer a discount to people who bought the universal version having read an iPad specific one was unlikely)
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According to what I've seen, the devs said they were looking to make it universal, not iPad only.MattDP wrote: (Although I've just discovered that apparently there's an iPad only version in the pipeline, which is very aggravating. I hope they'll at least offer a discount to people who bought the universal version having read an iPad specific one was unlikely)
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Bullwinkle wrote: According to what I've seen, the devs said they were looking to make it universal, not iPad only.
Yes, that's what I'd understood. Which is why the sudden change of direction is so infuriating.
toucharcade.com/2011/10/31/king-of-drago...ersion-in-the-works/
kingofdragonpass.blogspot.com/
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- Mr Skeletor
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Bullwinkle wrote: Anyone tried out Elder Signs: Omens yet? It's out for iPhone. Still waiting on iPad. Looks like it's not a universal app.
EDIT: Now I see it also comes with only one GOO and no allies. And to think I saw CP defending FFG's digital strategy somewhere.
Yes. I'm fucking hooked on it. The game isn't a direct port (there are more than a few rule changes) and it's slick as shit. Some people have been complaining of crashes but I've clocked in around 10 games and haven't had a problem (using the 4S)
Probably the best boardgame ios app i have played.
- Matt Thrower
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Bullwinkle wrote: They haven't changed direction. Both of those say the same thing as they've always said: they're aiming to make it universal, but can't make any promises, since they've only been coding for two days.
I'm confused. Are they saying this is a potential future update to the game then, or a new version that existing owners will need to pay for? And if they don't manage to make it universal and end up releasing an iPad only version, will existing owners be able to download and play both without paying extra?
(One side effect that I never expected from owning an iPad is that I'm now planning on getting an iPhone when my current contract expires. It seems stupid not to, since I've paid for a number of apps I can use on both).